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author | Mathias Agopian <mathias@google.com> | 2012-05-17 16:52:21 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2012-05-17 17:47:44 -0700 |
commit | a9611c5d5b61c594b9f5f24b24a665dc1e647f81 (patch) | |
tree | 374a1d5bf2f273a78b98a983afaf03416a6d9c29 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | f17fdcaf0a315b02a3992fb4c52d5d4e38f5d291 (diff) |
fix a corruption in Vector<> when adding new items
would happen when vectors are copied and new items is
added in both vectors. we didn't duplicate the underlying
storage when adding items in vectors.
Bug: 6515797
Change-Id: If544c07d96c05821e088d7f2c9b5736f7e306c31
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions