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author | Romain Guy <romainguy@google.com> | 2017-10-24 21:40:32 +0100 |
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committer | Chia-I Wu <olv@google.com> | 2017-10-25 22:55:03 +0000 |
commit | a14443fac49543abda174f8c3457ab0b60021b01 (patch) | |
tree | f21857c0029fa39aac202667d6b31a582f824972 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 047fcbf6711e5f2f7a6c2444f4982b48aae91ae1 (diff) |
Add new color setting
On devices that support wide color rendering and color management,
add a new setting to disable color management ("saturated" color
mode). To disable color management, the framework can set a persistent
property. Color management can be also toggled by using a Binder
transaction. Finally this change adds a new Binder query so Settings
can easily check whether the device supports wide color rendering.
Bug: 68159303
Test: manual (adb shell + apps)
Change-Id: If74d9b0273bc04f4a3d11e63fe2ec96451fbcc2e
(cherry picked from commit 54f154a28284eabb52ade2689d4a9f8fa190163b)
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions