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author | Dan Stoza <stoza@google.com> | 2016-06-22 14:51:09 -0700 |
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committer | Dan Stoza <stoza@google.com> | 2016-07-15 10:06:36 -0700 |
commit | 9f26a9c8be6f00f55cbc30b93adf4895c6a093aa (patch) | |
tree | 532c44807bdcbad2c8d2f0418fe8604fc6351e39 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | d47c07fe3368a4c916475361120c638ead988ffd (diff) |
SF/HWC2: Add support for color transforms
Adds support for color transforms using the setColorTransform method
of HWC2.
This means that instead of always falling back to client composition
when applying a transform, SurfaceFlinger will allow the device to
make that decision. If all layers fall back to client composition, the
SKIP_CLIENT_COLOR_TRANSFORM capability allows the device greater
control over whether SF should apply the transform or whether it
should allow the device to apply it to the client target buffer.
Bug: 19539930
Change-Id: I47a3d5453a3c47a8dd105ab77cce7f9c9687e925
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions