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author | Pat Plunkett <patplunkett@google.com> | 2017-07-12 14:09:27 -0700 |
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committer | Pat Plunkett <patplunkett@google.com> | 2017-09-08 08:31:20 -0700 |
commit | 9db7166d7cf1ef4b9b1a0a997fada57318851e74 (patch) | |
tree | ac4b2f511b959729530b1b3f477fbf61e735e732 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | a60e6a4548141eb6c179607ff6debba374e3a211 (diff) |
Set the layer composition type in HWC
Setting up the VR hardware composer was causing a call to
setLayerCompositionType with an invalid composition type. This removes the
call, since setting the layer composition type is already handled in
Layer::Prepare().
Bug: 63633934
Test: Start VR mode, check that the logcat errors are no longer present.
Change-Id: I94f9a253bce9c5c25be7927d0003adbb9409ab36
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions