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authorMathias Agopian <mathias@google.com>2013-08-23 15:56:38 -0700
committerMathias Agopian <mathias@google.com>2013-08-23 17:10:32 -0700
commit9414d67f46d315873502b909ee51bab7abf3f9cc (patch)
treeddc8289c5eb70df7d96d9c48524baac77845f516 /opengl/tests/gl_basic/gl_basic.cpp
parent464febc44908fb4a8fca9e513ba8469750dde838 (diff)
make sure SF initialization is ran at target priority and correct thread group
SF can spawn threads (indirectly) during initialization and we want those to be spawned at URGENT_DISPLAY_PRIORITY (in theory they should set their own, but some code lives in vendor libraries and doesn't). Bug: 10430209 Change-Id: I5b3a8f979297de287614c8eafd8267bef1176e4b
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions