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author | Jesse Hall <jessehall@google.com> | 2017-03-23 11:03:23 -0700 |
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committer | Jesse Hall <jessehall@google.com> | 2017-03-28 08:55:32 -0700 |
commit | 7992781a574b1c52a203e9271772da16f0f06812 (patch) | |
tree | bb2941efb2a36a0aa645f1a7609edbcf15e67177 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 5f8e45a196836c1db2cc8f3a748c63f0e26b2f99 (diff) |
Use gralloc usage conversion library
Converting from ..graphics.allocator@2.0 usage to gralloc0 usage isn't
quite as simple as ORing and truncating, which is what the default
implementation was doing. Switch to using library functions that do it
correctly.
Test: boot bullhead
Change-Id: Ibe644b53655e191b9bca9d619825a8918e8fc365
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions