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author | Ady Abraham <adyabr@google.com> | 2021-07-27 16:27:56 -0700 |
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committer | Ady Abraham <adyabr@google.com> | 2021-08-30 20:54:17 +0000 |
commit | 71c8a95838a45fa12fa2aa519a0700186202a315 (patch) | |
tree | 469894be9c8a399bdc45a5495413bb5e3e4a900b /opengl/tests/gl_basic/gl_basic.cpp | |
parent | ae01ea5aea14a038488bb76c4f0bbcb65d1d43ac (diff) |
SF: fix a bug with DISPLAY_EVENT_MODE_CHANGE
SF might dispatch a DISPLAY_EVENT_MODE_CHANGE event before changing
the actual mode. This can happen when the mode change takes more than
a single refresh and caused by incorrectly checking the previously
reported event without checking for the current mode.
Bug: 194515308
Bug: 193945763
Test: SF unit tests
Change-Id: Icf44e0fb6aadb76e629cd408907389e2626d2047
Merged-In: Icf44e0fb6aadb76e629cd408907389e2626d2047
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions