diff options
author | Mathias Agopian <mathias@google.com> | 2013-04-12 16:58:11 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2013-04-12 16:58:11 -0700 |
commit | 6c67f0fe457f758fc875e1178d8fd5258fd8f6df (patch) | |
tree | d63dec0297294562a137460c501698f0c4568412 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 453cfe0bfe06f3cbd87c8c42fa641756ab466b06 (diff) |
make sure to update the "current state" when we "fake" the transaction
this mimics the code we used for the size. basically we need to
also update the "current state" because it gets copied to the
"drawing state" when a transaction occurs, and it would
"undo" our change.
Bug: 8511430
Bug: 8581533
Change-Id: I08c02abbf21b7f168f7124cd14ee717d7d3d502c
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions