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authorMathias Agopian <mathias@google.com>2013-04-12 16:58:11 -0700
committerMathias Agopian <mathias@google.com>2013-04-12 16:58:11 -0700
commit6c67f0fe457f758fc875e1178d8fd5258fd8f6df (patch)
treed63dec0297294562a137460c501698f0c4568412 /opengl/tests/gl_basic/gl_basic.cpp
parent453cfe0bfe06f3cbd87c8c42fa641756ab466b06 (diff)
make sure to update the "current state" when we "fake" the transaction
this mimics the code we used for the size. basically we need to also update the "current state" because it gets copied to the "drawing state" when a transaction occurs, and it would "undo" our change. Bug: 8511430 Bug: 8581533 Change-Id: I08c02abbf21b7f168f7124cd14ee717d7d3d502c
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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