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authorChia-I Wu <olv@google.com>2017-10-05 14:24:41 -0700
committerChia-I Wu <olv@google.com>2017-10-27 11:01:34 -0700
commit6200eacdc927776483d775562db11cce284cc7e0 (patch)
tree423759657354625c41872525fa093adab8cbb4a6 /opengl/tests/gl_basic/gl_basic.cpp
parent6afce442eadb3b26d582815e7e14c93e3f487068 (diff)
surfaceflinger: make vsync injection more robust
There are more issues than I expected :) - no lock to synchronize enable/disable and injection - Every time injection is diabled and enabled, a new EventThread is created - mCallback might be nullptr - ENABLE_VSYNC_INJECTIONS/INJECT_VSYNC should require special permission - MessageQueue::setEventThread must be called from the main thread - MessageQueue::setEventThread does not handle EventThread switch well Bug: 65483324 Test: manual Merged-In: I7d7b98d1f57afc64af0f2065a9bc7c8ad004ca9f Change-Id: I7d7b98d1f57afc64af0f2065a9bc7c8ad004ca9f
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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