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authorMathias Agopian <mathias@google.com>2010-03-11 15:06:54 -0800
committerMathias Agopian <mathias@google.com>2010-03-11 15:06:54 -0800
commit55fa25161a7626ae6a15bc2cc46e22771455ed80 (patch)
tree415784ce2ab3126dd1d8a081c70bd811aca1add4 /opengl/tests/gl_basic/gl_basic.cpp
parente156e6478f8393dc519a903d48ef09b3eabf32ad (diff)
implement connect/disconnect in our native_window_t implementations
the framebuffer implementation doesn't do anything special with this but the surfaceflinger implementation makes sure the surface is not used by two APIs simultaneously. Change-Id: Id4ca8ef7093d68846abc2ac814327cc40a64b66b
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions