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authorRomain Guy <romainguy@google.com>2017-10-24 21:40:32 +0100
committerChia-I Wu <olv@google.com>2017-10-24 16:39:15 -0700
commit54f154a28284eabb52ade2689d4a9f8fa190163b (patch)
treea3c036ea017a5f130937c5647894342c2ad8bdbe /opengl/tests/gl_basic/gl_basic.cpp
parent331d79d26b237a6ebf4284dd99c79b0fe5ab55df (diff)
Add new color setting
On devices that support wide color rendering and color management, add a new setting to disable color management ("saturated" color mode). To disable color management, the framework can set a persistent property. Color management can be also toggled by using a Binder transaction. Finally this change adds a new Binder query so Settings can easily check whether the device supports wide color rendering. Bug: 68159303 Test: manual (adb shell + apps) Change-Id: If74d9b0273bc04f4a3d11e63fe2ec96451fbcc2e
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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