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authorPablo Ceballos <pceballos@google.com>2016-04-09 15:56:12 -0700
committerPablo Ceballos <pceballos@google.com>2016-04-09 15:56:12 -0700
commit541de498ec7356c5e4af92500cf2fb8fc707fd50 (patch)
tree4c90e67b401775ff887ef77522a5fadb2e842d9a /opengl/tests/gl_basic/gl_basic.cpp
parent2af4358f78f5376e829a07259a459da91c7b9ba4 (diff)
EGL: Ensure surfaces are disconnected when destroyed
When eglDestroySurface is called, remove all references to the surface in all contexts. This ensures that the surface is disconnected immediately. Bug 27455025 Change-Id: I0edaf039d320dc40122657db32abdc418665841a
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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