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author | David Brazdil <dbrazdil@google.com> | 2018-02-12 18:04:59 -0800 |
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committer | Nicolas Geoffray <ngeoffray@google.com> | 2018-02-14 10:16:31 +0000 |
commit | 522491627cc6ec4036ed5a5f95b80e04063590aa (patch) | |
tree | 65558aedb4e1084f2e3b1a031fe5392f2af92bc7 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 2366452ae31d86a6948a671ee79154d9d7f41c50 (diff) |
Refactor runtime hidden API flag from negative to positive
There are only two situations in which we want to enable hidden API
access flag checks. Turning the flag from DISABLE_ to ENABLE_
simplifies logic in ART and reduces the number places where the flag
had to be passed down to ART.
Bug: 64382372
Test: boot device, install and run apps, check log messages
(cherry picked from commit 22cce5a179a1dd47cf402fbff9170df2e4703264)
Change-Id: I468df458e9dd9e6a9b5ec56c03d1ba56c850c4dc
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions