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authorJamie Gennis <jgennis@google.com>2011-06-27 15:41:52 -0700
committerJamie Gennis <jgennis@google.com>2011-06-27 15:45:40 -0700
commit50c4efc2a44fd312febeda76c8d1a6dc42cee8f8 (patch)
treecd6388c299277dc9f31b24fb5c4afb1e1f8d3063 /opengl/tests/gl_basic/gl_basic.cpp
parent3d8063b02e06020c8062addcc9ec49048d3bdb9a (diff)
SurfaceTexture: consume buffers after err checks
This change moves the point at which queued buffers get consumed to after any error checks that could cause updateTexImage to fail. This way, if updateTexImage returns an error the buffer remains queued.
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions