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author | Robert Carr <racarr@google.com> | 2017-12-04 15:49:47 -0800 |
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committer | Robert Carr <racarr@google.com> | 2017-12-06 07:59:02 -0800 |
commit | 503d2bd9a0c64f90fc321f9d65fc65e592f1fa2b (patch) | |
tree | 71b01b99ef475dd4f9d8a7b7c1a5fd0f4acd3c2b /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 069ac6a5dd9af2ee596efb628988520fbdd4a001 (diff) |
Correct setLayer variants.
Correct a legitimate bug in setLayer where it would fail
to clear a relative layer equal to the new absolute layer. Optimize
all the other variants to not trigger rebuilding of layer stacks in
the case of redundant Z setting.
Test: Existing tests pass.
Change-Id: I6559322017a7b8c5510f8ff265216af3d414696a
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions