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authorKenny Root <kroot@google.com>2011-07-12 14:14:01 -0700
committerKenny Root <kroot@google.com>2011-07-26 10:14:58 -0700
commit49a65e5526ed3a5353765b3e429c49543d1f3b8c (patch)
treeaef4700f9ccea623c3a136c9ea622a5aeef85bb5 /opengl/tests/gl_basic/gl_basic.cpp
parent355240e6db6d8c12765df46481f64cce52b10404 (diff)
Move extract native libraries to JNI code
The built-in ZipFile class was quite a long time to find an unpack libraries. Move everything to using the libutils ZipFileRO class that goes quite a bit faster. Initial measurements are 6 times faster than the Java code. Also, read files off the disk and compare their CRC against the APK's CRC to see if we need to write the new file to disk. This also cuts down the bootup time by up to a second per APK that has native files. Change-Id: Ic464a7969a17368fb6a6b81d026888c4136c7603
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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