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authorMathias Agopian <mathias@google.com>2011-09-22 20:57:04 -0700
committerMathias Agopian <mathias@google.com>2011-09-26 16:14:05 -0700
commit4801404dcb7990e4753dad0d07de5f6dbc01dbdb (patch)
treec4eba62d04e291ca1384371bf92bc5ac946800f7 /opengl/tests/gl_basic/gl_basic.cpp
parent36d2c1f02c58d8b5d2706960f370c9d74aafd740 (diff)
don't clear the framebuffer when the framebuffer is not used
when areas of the FB are undefined (transparent windows on top of nothing), we clear those areas before composition. however, it makes no sense to do this when the FB is not in use (case where hwc handles all layers) Bug: 5360529 Change-Id: I761a7d3664228ebbee0944aca8b0cc278fc94c9c
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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