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authorJeff Brown <jeffbrown@google.com>2011-01-19 18:41:38 -0800
committerJeff Brown <jeffbrown@google.com>2011-01-19 18:41:38 -0800
commit430c21ea871436df1ac5687f1fb19908667b1a10 (patch)
tree5224091a7957177f4e19b4eb57b6164afa42a400 /opengl/tests/gl_basic/gl_basic.cpp
parent6c4b44558db339e9e1c9bb98be003ddecfd472f9 (diff)
Fix getSwitchState.
InputReader::getSwitchState always returns AKEY_STATE_UNKNOWN because SwitchInputMapper::getSources() returns 0 which cannot match any source mask including AINPUT_SOURCE_ANY. As a result initial lid switch detection is broken. This change adds a new source constant AINPUT_SOURCE_SWITCH that indicates that the source has switches. Change-Id: I5321ecf0ce84f1c2b4535f6c163d3f4dcf9b7a9b
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions