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author | Mathias Agopian <mathias@google.com> | 2017-06-08 19:44:17 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2017-06-08 19:44:17 -0700 |
commit | 3a11413a2584cf9a51e4315bef27546f602578fb (patch) | |
tree | e8662881614751c57e8e54524ad221b86c2a7cd5 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | b5a1f50f5e4d4c626c9703c8736a0cc0fe9e934e (diff) |
Add missing VNDK pixel formats to AHardwareBuffer
AHardwareBuffer is now the only API available to
vendors to create graphic buffers in their HAL
implementations, unfortunately AHardwareBuffer
was designed for NDK use and was missing all
HAL specific pixel formats.
This CL adds these missing format to the VNDK-only
header.
The implementation is changed to accept all formats
which means, VNDK formats are indirectly exposed
to the NDK.
Bug: 38466076
Test: manual
Change-Id: I1e752cd33641aa861d9d15432cde6bec5a682e9a
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions