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authorPeng Xu <pengxu@google.com>2015-07-23 11:41:53 -0700
committerPrashant Malani <pmalani@google.com>2016-05-06 23:40:50 +0000
commit33a004b2be1fded5980a23232aa4007d5d70f8af (patch)
treec9401a37d984a2044b15243ed4d0496852ca98ac /opengl/tests/gl_basic/gl_basic.cpp
parent86d5272389ec8077765684f2b89e99c623833850 (diff)
DO NOT MERGE ANYWHERE Add AOSP Geomag and Game Rotation, and Gravity
Providing AOSP software implementation of Geomag Rotation Vector, Game Rotation Vector and Gravity sensors for platforms that does not have hardware implementation of these sensors but do have primitive sensors (accelerometers, gyrometers and magnetometers). Previously, AOSP Gravity sensor is enabled only when all primitive sensors are available. This is changed so that AOSP Gravity will be available even no magnetometer is in the device. Related bug/feature request: * b/17508800 * b/22610016 Change-Id: I4e2d3e544884047d66e7fdbce2282f1f8234eae9 (cherry picked from commit f66684a6fb2a2991e84a085673629db2a0494fc6)
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions