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author | David Brazdil <dbrazdil@google.com> | 2018-02-12 18:04:59 -0800 |
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committer | David Brazdil <dbrazdil@google.com> | 2018-02-13 17:09:16 +0000 |
commit | 22cce5a179a1dd47cf402fbff9170df2e4703264 (patch) | |
tree | c3f6507d1991f1c575e8915ccc22dfb9e36234f4 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | c6e0ae37046b966a6bb1a7d19ca8de72f1be27a4 (diff) |
Refactor runtime hidden API flag from negative to positive
There are only two situations in which we want to enable hidden API
access flag checks. Turning the flag from DISABLE_ to ENABLE_
simplifies logic in ART and reduces the number places where the flag
had to be passed down to ART.
Bug: 64382372
Test: boot device, install and run apps, check log messages
Change-Id: Iae603ff3988057269b3011a4d32bc6031b323653
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions