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| author | Mathias Agopian <mathias@google.com> | 2010-11-01 23:32:18 -0700 |
|---|---|---|
| committer | Mathias Agopian <mathias@google.com> | 2010-12-03 17:35:07 -0800 |
| commit | 22c67843bebd2083053af5992befe7ebd50303a5 (patch) | |
| tree | 67c2c0a6e0b568fb3d65516d6c3ce9b6101747bd /opengl/tests/gl_basic/gl_basic.cpp | |
| parent | 30eb1b1803b590cf08cbf425dbdda4d330044f77 (diff) | |
[3171580] SurfaceFlinger Bypass mode. (DO NOT MERGE)
This is a poor's man precursor to the h/w composer HAL.
Basically we detect when a window is full screen and in
that case we bypass surfaceflinger's composition step, which
yields to much improved performance.
Change-Id: Ie03796ae81a1c951949b771c9323044b980cb347
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions
