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authorMathias Agopian <mathias@google.com>2010-11-01 23:32:18 -0700
committerMathias Agopian <mathias@google.com>2010-12-03 17:35:07 -0800
commit22c67843bebd2083053af5992befe7ebd50303a5 (patch)
tree67c2c0a6e0b568fb3d65516d6c3ce9b6101747bd /opengl/tests/gl_basic/gl_basic.cpp
parent30eb1b1803b590cf08cbf425dbdda4d330044f77 (diff)
[3171580] SurfaceFlinger Bypass mode. (DO NOT MERGE)
This is a poor's man precursor to the h/w composer HAL. Basically we detect when a window is full screen and in that case we bypass surfaceflinger's composition step, which yields to much improved performance. Change-Id: Ie03796ae81a1c951949b771c9323044b980cb347
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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