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authorKevin Schoedel <kpschoedel@google.com>2017-05-03 13:58:56 -0400
committerKevin Schoedel <kpschoedel@google.com>2017-05-04 13:53:34 -0400
commit1eb587b9df9b326e62eaace24b3245d46e60a467 (patch)
tree9bf8ea44938c89d248c6e7bae52b42efc656467d /opengl/tests/gl_basic/gl_basic.cpp
parent8bba03d323684abb4e209398019c2540b053b827 (diff)
Switch touch input device on hover events.
On a phone in a Mirage headset, two touch nubs are in continuous contact with the screen while in VR. In order to pass virtual touchpad events to embedded 2D content that is confined to the physical display (e.g. permission dialogues), allow a hover event (as generated for the user's controller pointer) to initiate a new event. Bug: 36686408 Test: manual on device Change-Id: I868472721599843b183b2615aac8e6cd87a58e8e
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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