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author | Dan Stoza <stoza@google.com> | 2016-06-15 16:26:27 -0700 |
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committer | Dan Stoza <stoza@google.com> | 2016-07-06 09:47:33 -0700 |
commit | 1ce6581ac788eaad58fd3329c2154af7dd74aa3d (patch) | |
tree | 6f0ece4039466cbd8e9e67da86b393d358aaf350 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 0ade247d4b02b81f323480b4ba043927f6b36a73 (diff) |
SF: Only latch buffers after fence signals
Changes SurfaceFlinger to only latch a buffer after its corresponding
acquire fence has signaled. This will enable us to move
SurfaceFlinger closer to vsync since there is no risk of fence waits
blocking composition.
Bug: 29413700
Change-Id: I26f4fd600c1611b8d736ec654d1f0f02cf69ae5f
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions