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authorMathias Agopian <mathias@google.com>2011-10-21 15:18:28 -0700
committerMathias Agopian <mathias@google.com>2011-10-21 15:41:01 -0700
commit0dfb7b73a468698622d6c0423f0d5471a6f5d375 (patch)
tree87a39b5cdbf821691c07080240b08e1ff7e1d3a7 /opengl/tests/gl_basic/gl_basic.cpp
parentf91a2f070a28f92e334d2b9f692a1217c2e8dccc (diff)
mDirtyRegion is single threaded, but could be accessed from a hwc thread
We now have mInvalidateRegion which holds the region to invalidate, it can be set from any thread as long as mInvalidateLock is held. We use fine-grained locking here because mInvalidateRegion can be set from anywhere, in particular frmo HWC callbacks. Bug: 5466774 Change-Id: Iafca20aa3f5b25a87755e65bde7b769aa8f997bc
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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