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authorCorey Tabaka <eieio@google.com>2017-09-28 11:15:50 -0700
committerCorey Tabaka <eieio@google.com>2017-09-28 13:51:21 -0700
commit0d07cdd593f982e5f6e75706c7f9a99a3c5a9264 (patch)
tree91629517717eb13c52be63aa8f3bf508f0462b9e /opengl/tests/gl_basic/gl_basic.cpp
parent55f8883bb5b93c6b88350eeb6052a3f145496fdd (diff)
Use the HWC caching mechanism to avoid stalls in the ion driver.
HWC supports caching buffers for layers using "slot" assignments. Use this in VrFlinger to avoid importing a buffer handle every frame. The avoids periodic stalls we observe in the ion driver when mapping a buffer into the HWC address space. Bug: 66459419 Test: Observe systraces no longer have MapBuffer in HWC in steady state; system does not drop frames. Change-Id: Iba4161b33561322bfbccbfafe600b432a6fa7c44
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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