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authorIvan Lozano <ivanlozano@google.com>2017-11-09 10:03:38 -0800
committerIvan Lozano <ivanlozano@google.com>2017-12-20 14:34:49 -0800
commit0b3162a8e938487ddc966a4ead908ad1b0d874e6 (patch)
treec5d7ff151dd92c6d0c171891d1baf7021f8bb019 /opengl/tests/gl_basic/gl_basic.cpp
parenta9c7e6d15201dbb701dc1f535689910a581912b0 (diff)
Fix sanitizer in surfaceflinger waitForEvent.
The loop in EventThread::waitForEvent as it is currently constructed results in two unsigned overflows as a result of the increment/decrement operation. This causes runtime errors on integer sanitized builds. This patch refactors the loop to avoid these overflows. Bug: 30969751 Test: Compiles and device boots. Runtime error no longer emitted. Change-Id: I2eaa44c0910f19847d366210cafc947efaebfb2d Merged-In: I2eaa44c0910f19847d366210cafc947efaebfb2d
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions