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authorMathias Agopian <mathias@google.com>2017-03-22 15:49:32 -0700
committerChia-I Wu <olv@google.com>2017-04-13 21:58:17 -0700
commit0556d79eacbf0c9978080d87aa4075120533c7ef (patch)
tree9d3506abe0a55a50298b64d417947f1e5f8888a2 /opengl/tests/gl_basic/gl_basic.cpp
parent1011062e1ac5d0a15ae99108eed2add6c77c3e8f (diff)
get rid of IGraphicBufferAlloc
Buffers can now be allocated directly through the graphic allocator HAL. Test: marlin: run full camera cts Test: angler: take screenshot, take photo w/ and w/o HDR, video, panorama, refocus, slo-mo Bug: 36462585 Bug: 36333314 Change-Id: Ie5222c53c3b9462e0ac7a41568718aad131eb328
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
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