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author | Mathias Agopian <mathias@google.com> | 2017-03-22 15:49:32 -0700 |
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committer | Chia-I Wu <olv@google.com> | 2017-04-13 21:58:17 -0700 |
commit | 0556d79eacbf0c9978080d87aa4075120533c7ef (patch) | |
tree | 9d3506abe0a55a50298b64d417947f1e5f8888a2 /opengl/tests/gl_basic/gl_basic.cpp | |
parent | 1011062e1ac5d0a15ae99108eed2add6c77c3e8f (diff) |
get rid of IGraphicBufferAlloc
Buffers can now be allocated directly through
the graphic allocator HAL.
Test: marlin: run full camera cts
Test: angler: take screenshot, take photo w/ and w/o HDR, video, panorama, refocus, slo-mo
Bug: 36462585
Bug: 36333314
Change-Id: Ie5222c53c3b9462e0ac7a41568718aad131eb328
Diffstat (limited to 'opengl/tests/gl_basic/gl_basic.cpp')
0 files changed, 0 insertions, 0 deletions