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authorRobert Carr <racarr@google.com>2018-07-30 17:45:14 -0700
committerRobert Carr <racarr@google.com>2018-11-27 12:39:33 -0800
commit720e506fcab38d2f73b84630744ad100c5b6609d (patch)
tree0e2f336f1da034715d46c5af9f85a221bc0d5be4 /libs/gui/tests/EndToEndNativeInputTest.cpp
parentb49bb9150a4abc1561ea6b13b79a6ea86d6e81f2 (diff)
Forward input windows from SurfaceFlinger to InputDispatcher.
We re-use values from visible region computation to fill in the frames, ensuring input always reflects the most recent state of the scene. Test: Extensive manual testing. Existing tests pass. Bug: 80101428 Bug: 113136004 Bug: 111440400 Change-Id: I9908a1bd6cba6abf16f2f6a43b6fe63f07a124a6
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