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path: root/tests/HwAccelerationTest/src
AgeCommit message (Expand)Author
2020-01-31Exempt-From-Owner-Approval: Fix usages of WindowManager.getDefaultDisplay() i...Andrii Kulian
2020-01-23Deprecate Canvas.EdgeTypeLeon Scroggins III
2019-12-03Implement a new Shader API, which can run custom code on GPUStan Iliev
2019-03-07Fix damage tracking for RenderNode drawn twiceJohn Reck
2019-02-26System gesture exclusion rects for ViewsAdam Powell
2019-02-22Address API council feedbackJohn Reck
2019-02-08Make HardwareRenderer public APIJohn Reck
2019-01-30Have position listener only call when interestingJohn Reck
2019-01-22Add continuous SKP capture test apiJohn Reck
2018-10-04Rename & package shuffleJohn Reck
2018-04-10Removed hidden mutable APIs from PorterDuffColorFilterNader Jawad
2018-02-12Switch to public API versionJohn Reck
2018-01-31Add API to set tonal shadow colorJohn Reck
2017-11-13Create colored shadows demoJohn Reck
2017-05-24Creating HW bitmaps from RenderNodeJohn Reck
2017-04-14Remove unnecessary casts on calls to findViewByIdAlan Viverette
2017-03-16Expose color filter mutate methodsChris Craik
2017-03-09Merge "MathUtils: Remove static Random field."Narayan Kamath
2017-03-08Merge "Renaming Czech Republic to Czechia." am: 33bade08de am: 260b81aaf2Joachim Sauer
2017-03-08MathUtils: Remove static Random field.Narayan Kamath
2017-02-23Renaming Czech Republic to Czechia.Fredrik Roubert
2016-12-08Fix window copy for rotation = 90/270John Reck
2016-10-27Add SurfaceHolder#lockHardwareCanvas()John Reck
2016-06-28Fix wording regarding ThreadedRendererStan Iliev
2016-05-11Switch the default text selection handles to Material style.Aurimas Liutikas
2016-04-28Support transform'd GraphicBuffersJohn Reck
2016-04-28Video source test & bugfixJohn Reck
2016-04-27Merge "API tweaks to PixelCopy and make it public" into nyc-devJohn Reck
2016-04-26API tweaks to PixelCopy and make it publicJohn Reck
2016-04-22Improve SurfaceView postion snappingChris Craik
2016-04-11Framework-side of SurfaceView#getBitmapJohn Reck
2016-03-23Fix missing first frameJohn Reck
2016-02-04Have RT drive window positioningJohn Reck
2015-12-02Nuke HardwareRenderer abstract baseJohn Reck
2015-10-02Rendering the window frame with a second threadSkuhne
2015-09-21MultiThreaded rendering of different renderNodesSkuhne
2015-05-01Revert "Revert "Merge getDisplayList and updateDisplayListIfDirty""Chris Craik
2015-03-10Remove HardwareCanvasChris Craik
2014-12-09Fix issue with RNA destruction mid-animationJohn Reck
2014-10-21Surface:lockHardwareCanvasJohn Reck
2014-09-05Disable RT-anim for AnimatorSetJohn Reck
2014-08-27Animator stuffJohn Reck
2014-07-19Return Animator instead of ValueAnimatorJohn Reck
2014-07-19Tweaks to outline APIChris Craik
2014-07-18Add RT-enabled reveal animatorJohn Reck
2014-07-10Simplify Shader.setLocalMatrix.Leon Scroggins III
2014-06-30Draw overlapping rectangles with color modulated.ztenghui
2014-06-30Preparing the new GL depth test.ztenghui
2014-06-02Add setStartValue to RNAJohn Reck
2014-05-28Respect Z ordering in touch dispatch, software drawingChris Craik