Age | Commit message (Collapse) | Author |
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Refactored the directory structure so that services can be optionally
excluded. This is step 1. Will be followed by another change that makes
it possible to remove services from the build.
Change-Id: Ideacedfd34b5e213217ad3ff4ebb21c4a8e73f85
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Bug: 10191053
Change-Id: I3ecc6880db4a4c77c6db4e8b50faa9b4021d17c6
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Refactor the new private virtual display API to also support
creating public virtual displays with various characteristics.
This feature requires special permissions and is only intended
for use by the system.
Change-Id: I44dd19f37cf76ea6d6e313afe42f4a412bd96663
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Change-Id: I426115ec5a3fbda52a481097731abc8b3d9013a4
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SurfaceControl is the window manager side; it can
control the attributes of a surface but cannot push buffers
to it. Surface on the other hand is the application (producer)
side and is used to push buffers to the surface.
Change-Id: Ib6754c968924e87e8dd02a2073c7a447f729f4dd
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This new API makes it possible for an application to ask on
which Display it should show a Presentation based on the currently
selected media route.
Also added a new API on DisplayManager to query displays that
support a certain category of uses.
Improved the documentation of the Presentation class to explain
how to choose an appropriate Display for presentation.
Bug: 7409073
Change-Id: Iab451215e570ae55f3718fc228303143c800fe51
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This change makes use of the new 'secure' argument to the
ISurfaceComposer::createDisplay method. In this change both the overlay and
wifi displays are hard-coded to be non-secure displays.
Bug: 7368436
Change-Id: Ib65312f2adab5104d8deefbfc32af9dc106a9129
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The display manager must never call into the activity manager with
its lock held. Make it clear that the adapters are constructed
while holding the syncroot lock.
Bug: 7377631
Change-Id: I1557313cbb31dcad9b5a46919a88a5a1c1af3e9b
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Added a new API to determine whether the display supports
protected buffers so that an application can choose a different
content stream or change how it decodes the content so
that it will be viewable on the display.
At present, wifi display does not fully support protected
buffers although this may be enhanced in the future.
Bug: 6986623
Change-Id: If53a53d72b0ec92753cc4b29f99fcb131e00449b
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Prevents leaked Surfaces.
Bug: 7272421.
Change-Id: I6c87eb11bb0bedcf8de451b04477c70c248f905d
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Move OVERLAY_DISPLAY_DEVICES to Global.
Bug: 7127417
Change-Id: I632648ac5b01408512f59424f3bb55162431bea4
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Change-Id: Ie18dce5b5d130f9a7cdfca08cddbf9b099312277
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The window manager is no longer responsible for telling the
input system about the display viewport.
Change-Id: I932882bae55decef55f25093bb2a7ebac1620bb1
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Change-Id: I99693786cf9d07d07d3400046c55eb4933730b80
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Added more complete support for logical displays with
support for mirroring, rotation and scaling.
Improved the overlay display adapter's touch interactions.
A big change here is that the display manager no longer relies
on a single-threaded model to maintain its synchronization
invariants. Unfortunately we had to change this so as to play
nice with the fact that the window manager wants to own
the surface flinger transaction around display and surface
manipulations. As a result, the display manager has to be able
to update displays from the context of any thread.
It would be nice to make this process more cooperative.
There are already several components competing to perform
surface flinger transactions including the window manager,
display manager, electron beam, overlay display window,
and mouse pointer. They are not manipulating the same surfaces
but they can collide with one another when they make global
changes to the displays.
Change-Id: I04f448594241f2004f6f3d1a81ccd12c566bf296
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Change-Id: I330fc019c5b3f4e03369e6f1c1a839a33f6ce0e3
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Split the DisplayManager into two parts. One part is bound
to a Context and takes care of Display compatibility and
caching Display objects on behalf of the Context. The other
part is global and takes care of communicating with the
DisplayManagerService, handling callbacks, and caching
DisplayInfo objects on behalf of the process.
Implemented support for enumerating Displays and getting
callbacks when displays are added, removed or changed.
Elaborated the roles of DisplayManagerService, DisplayAdapter,
and DisplayDevice. We now support having multiple display
adapters registered, each of which can register multiple display
devices and configure them dynamically.
Added an OverlayDisplayAdapter which is used to simulate
secondary displays by means of overlay windows. Different
configurations of overlays can be selected using a new
setting in the Developer Settings panel. The overlays can
be repositioned and resized by the user for convenience.
At the moment, all displays are mirrors of display 0 and
no display transformations are applied. This will be improved
in future patches.
Refactored the way that the window manager creates its threads.
The OverlayDisplayAdapter needs to be able to use hardware
acceleration so it must share the same UI thread as the Keyguard
and window manager policy. We now handle this explicitly as
part of starting up the system server. This puts us in a
better position to consider how we might want to share (or not
share) Loopers among components.
Overlay displays are disabled when in safe mode or in only-core
mode to reduce the number of dependencies started in these modes.
Change-Id: Ic2a661d5448dde01b095ab150697cb6791d69bb5
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