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path: root/libs/rs/rsProgramFragmentStore.cpp
AgeCommit message (Collapse)Author
2010-05-13Rename ProgramFragmentStore to ProgramStore.Jason Sams
Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd
2009-12-15Continue development of es2.0 user shader support for renderscript. This ↵Jason Sams
change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
2009-11-25Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 ↵Jason Sams
can be enabled and will render most tests correctly.
2009-09-25Improved object lifecycle tracking and fix leaks.Jason Sams
2009-09-25Improve renderscript context teardown. Track object in the system and then ↵Jason Sams
force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
2009-08-27Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵Jason Sams
which replaces TriangleMesh. Update Film to use new builder.
2009-08-25Add support for selecting the color bit depth and if the application used a ↵Jason Sams
depth buffer.
2009-08-18Cleanup of object destruction. No need to have a per-class destruction ↵Jason Sams
function. This was a legacy of the distant past when the classes did not have a common base.
2009-08-05Remove useless slot from ProgramVertex. Optimize GL state setup.Jason Sams
2009-07-16Update rollo with new interactivity model.Jason Sams
2009-06-22Cleanup includes so Log.h can use the tag. rsUtils.h is the file that ↵Jason Sams
should be included everywhere and contain rs global defines.
2009-06-17Implement default programs and implement defaults and parents for imports.Jason Sams
2009-06-10Add named objects and implement support for ProgramFragmentStore and ↵Jason Sams
ProgramFragment to be used by name in scripts.
2009-05-22Add the Renderscript library. (Not in the build by default yet.)Jason Sams
This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000