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path: root/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
AgeCommit message (Expand)Author
2022-09-27Fix crash where trim memory resulted in HWUI deleting the surface.Derek Sollenberger
2022-06-01Make GPU duration metrics more accurate for VulkanAlec Mouri
2022-03-28Update the global light position based on the rotation of the surface.Derek Sollenberger
2021-05-22Use TraceUtils.h from gui shared library.rnlee
2021-04-08Make SkiaVulkanPipeline go through RenderThread to get VulkanManger.Greg Daniel
2021-03-01Remove flushAndSubit from SkiaPipeline renderFrame.Greg Daniel
2020-10-15Update SkiaVulkanPipeline include to GrDirectContextAdlai Holler
2020-05-07Avoid excessive KGSL mapsJohn Reck
2020-02-06Ensure SkiaPipeline always has a valid colorspace.Derek Sollenberger
2019-06-19Split lighting out of SkiaPipelineFedor Kudasov
2019-04-12Support render-ahead in vulkanJohn Reck
2019-03-08Directly manage buffer presentation in Vulkan using AHardwareBuffers.Derek Sollenberger
2019-02-13Decouple VulkanManager from RenderThreadStan Iliev
2019-02-04Fix crash when VulkanSurface is no longer validStan Iliev
2019-01-24Merge "Don't assume all FP16 bitmaps are linearly encoded."Derek Sollenberger
2019-01-24Remove use of SkColorSpace::Gamut enumBrian Osman
2019-01-23Don't assume all FP16 bitmaps are linearly encoded.Derek Sollenberger
2019-01-18Add support for preTransform in Vulkan swapchain.Greg Daniel
2019-01-14Store VkPipelineCache to ShaderCacheStan Iliev
2018-12-18Cleanup of Bitmap.h entry points.Derek Sollenberger
2018-12-18Merge "New WebViewFunctor API"John Reck
2018-12-15[HWUI] Remove hardcoding around wide color gamut.Peiyong Lin
2018-12-14New WebViewFunctor APIJohn Reck
2018-12-07Merge "Revert "Revert "Make HWUI's surface Reliable^TM"""John Reck
2018-12-06Revert "Revert "Make HWUI's surface Reliable^TM""John Reck
2018-12-04Merge "Set color space on Vulkan render target surface"TreeHugger Robot
2018-12-04Set color space on Vulkan render target surfaceStan Iliev
2018-12-03Revert "Make HWUI's surface Reliable^TM"Bo Hu
2018-11-28Make HWUI's surface Reliable^TMJohn Reck
2018-11-13Handle ANativeWindow resize with Vulkan swapchainStan Iliev
2018-11-06Rename VkFunctorDrawable->VkInteropFunctorDrawableChris Blume
2018-10-03Make sure we set the vulkan color type in SkiaVulkanPipeline.Greg Daniel
2018-09-28Merge "Partially revert "[HWUI] Implement legacy color mode.""TreeHugger Robot
2018-09-27Partially revert "[HWUI] Implement legacy color mode."Peiyong Lin
2018-09-26Add support for wide gamut render targets in VulkanStan Iliev
2018-09-18Implement WebView support for Vulkan using temporary bufferStan Iliev
2018-09-13[HWUI] Implement legacy color mode.Peiyong Lin
2018-09-10Refactor HWUI readback code to be backend independentStan Iliev
2018-09-05Reland "TextureView Vulkan support and optimized OpenGL draw"Stan Iliev
2018-09-04Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"""Stan Iliev
2018-08-31Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""Stan Iliev
2018-08-30Revert "TextureView Vulkan support and optimized OpenGL draw"John Reck
2018-08-29TextureView Vulkan support and optimized OpenGL drawStan Iliev
2018-05-03Delete a bunch of codeJohn Reck
2018-04-30Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositingDerek Sollenberger
2017-11-03Format the world (or just HWUI)John Reck
2017-06-14Use RGBA16F layers when wide color gamut rendering is onRomain Guy
2017-06-02Merge "Implement HW Bitmap for Skia pipeline"TreeHugger Robot
2017-06-02Implement HW Bitmap for Skia pipelineStan Iliev
2017-06-02Enable wide color gamut renderingRomain Guy