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Vertex.h
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2018-12-03
Remove ; from closing namespaces in libs/hwui
Chris Blume
2018-10-03
Remove unused classes from HWUI.
Derek Sollenberger
2018-05-09
remove unneeded RecordedOps
Mike Reed
2017-11-03
Format the world (or just HWUI)
John Reck
2016-10-11
Linear blending, step 1
Romain Guy
2015-07-30
Replace most usages of utils/Vector.h
John Reck
2015-02-17
Glop SkiaShader support
Chris Craik
2015-02-12
Glop Bitmap and RoundRect clipping support
Chris Craik
2015-01-22
Ensure compatible layout for vertices
Rob Tsuk
2014-12-23
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-07-24
Fix ALL compile warnings
John Reck
2014-01-02
Fix Clang warnings/errors
Chris Craik
2013-09-17
resolved conflicts for merge of d97303a7 to master
Chris Craik
2013-09-17
Conservatively estimate geometry bounds
Chris Craik
2013-08-15
Replace float arrays with readable names
Romain Guy
2013-05-14
Add tessellation path for points
Chris Craik
2013-02-13
Implement support for drawBitmapMesh's colors array
Romain Guy
2013-02-06
Add cap tessellation support
Chris Craik
2011-05-02
Line endcaps for AA lines are now antialiased.
Chet Haase
2011-04-21
Enable anti-aliasing for hw-accelerated lines
Chet Haase
2010-11-02
Optimize FBO drawing with regions.
Romain Guy
2010-07-27
Generate shaders to cover all possible cases.
Romain Guy
2010-07-09
Optimize blending state changes.
Romain Guy
2010-07-08
Draw n-patches using OpenGL.
Romain Guy