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hwui
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Layer.h
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2018-12-03
Remove ; from closing namespaces in libs/hwui
Chris Blume
2018-11-07
Set the color space to sRGB on the Surface and remove colorFilter.
Derek Sollenberger
2018-10-01
Disable blending for opaque TextureView
Stan Iliev
2018-09-10
Refactor HWUI readback code to be backend independent
Stan Iliev
2018-09-05
Reland "TextureView Vulkan support and optimized OpenGL draw"
Stan Iliev
2018-09-04
Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"""
Stan Iliev
2018-08-31
Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""
Stan Iliev
2018-08-30
Revert "TextureView Vulkan support and optimized OpenGL draw"
John Reck
2018-08-29
TextureView Vulkan support and optimized OpenGL draw
Stan Iliev
2018-05-09
A better HW Bitmap uploader
John Reck
2018-04-30
Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing
Derek Sollenberger
2017-11-03
Format the world (or just HWUI)
John Reck
2017-01-30
Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()
sergeyv
2017-01-10
Break Layer class into Gl and Vulkan subclasses
Greg Daniel
2016-10-26
Add target to texture
sergeyv
2016-10-13
use SkBlendMode instead of SkXfermode
Mike Reed
2016-10-11
Linear blending, step 1
Romain Guy
2016-07-26
Remove LayerRenderer.
Derek Sollenberger
2016-07-08
Remove unused code from HWUI Layer
Derek Sollenberger
2016-07-07
Delete old rendering pipeline
Chris Craik
2016-03-23
Fix missing first frame
John Reck
2016-01-14
Track texture memory globally
John Reck
2015-08-21
Switch several enums to enum classes
Chris Craik
2015-03-02
Constructor cleanup
Chris Craik
2015-02-19
Glop layer mesh rendering
Chris Craik
2015-01-29
resolved conflicts for merge of fe5ac4fc to master
John Reck
2015-01-29
am 5f3e21ce: am 6efc3ac6: Merge "Allow ~Layer() to happen after onGLContextDe...
John Reck
2015-01-29
Allow ~Layer() to happen after onGLContextDestroyed
John Reck
2014-12-23
Cleanup various clang warnings, use unique_ptrs in several places
Chris Craik
2014-11-01
partially fix build.
Nick Kralevich
2014-10-31
am a8d83d63: Merge "Layer changes" into lmp-mr1-dev
John Reck
2014-10-31
Layer changes
John Reck
2014-10-29
resolved conflicts for merge of 3028394c to stage-aosp-master
Narayan Kamath
2014-10-24
Suppress Clang compilation warnings.
Chih-Hung Hsieh
2014-09-10
Additional layer logging
Chris Craik
2014-09-08
Don't track TextureLayer lifecycles in RenderState
Chris Craik
2014-09-04
Yet more layer tracking logging
John Reck
2014-08-15
Define shadow casting behavior within layers
Chris Craik
2014-06-23
No-fail invokeFunctor
John Reck
2014-06-23
Update 'DisplayList' vs 'RenderNode' naming in several places
Chris Craik
2014-04-23
Clip TouchFeedbackDrawable effect to receiver Outline
Chris Craik
2014-04-07
Refcount RenderNode
John Reck
2014-03-27
Async drawing!
John Reck
2014-03-12
Rename DisplayList->RenderNode
John Reck
2014-02-25
Fix TextureView texture filtering.
Chris Craik
2014-02-20
Reapply "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-12
Revert "Refactor setting an SkPaint onto a hwui Layer."
Derek Sollenberger
2014-02-12
Refactor setting an SkPaint onto a hwui Layer.
Derek Sollenberger
2014-02-07
Removing SkiaColorFilter and inspecting the native object directly.
Derek Sollenberger
2014-01-02
Fix Clang warnings/errors
Chris Craik
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