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path: root/libs/androidfw/KeyLayoutMap.cpp
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2013-07-01Move input library code to frameworks/native.Jeff Brown
No longer compile libandroidfw as a static library on the device since it already exists as a shared library. Keeping the static library would force us to provide a static library version of libinput for the device as well which doesn't make sense. Change-Id: I3517881b87b47dcc209d80dbd0ac6b5cf29a766f
2012-04-23More work on international keyboards.Jeff Brown
Changed the English US keymaps to implement a strict US key map with no additional ALT functions. Fixed a bug copying the alias in the InputDevice copy constructor. Added support for end of line comments in KCM and KL files. Added the German keyboard layout. Sorted the keys in the keyboard layout files by physical arrangement to make it easier to maintain them. Bug: 6110399 Change-Id: If44d83de5b98f2bf0016cbb8e12264387b286aaa
2012-04-17Add Dvorak keyboard layout.Jeff Brown
Added support for mapping both scan codes and HID usages to KeyLayoutMap and KeyCharacterMap. Keyboard overlays can now influence how key events are mapped to key codes. Bug: 6110399 Change-Id: I6619fd2d3e1337c55928f89869dbc45b535c7ccf
2012-04-12HID usage should take precedence over scan code.Jeff Brown
Change-Id: Ibd8988e3dcc0d64f4019ffe491d9789733f9d243
2012-04-11Refactor key code mapping.Jeff Brown
Added handling for EV_MSC / MSC_SCAN which typically reports the HID usage associated with a key. This will enable key maps to map keys with HID usages that Linux does not natively recognize. Removed keyCode and flags fields from EventHub RawEvent since they don't necessarily make sense in isolation now that we pay attention to HID usage codes too. Removed the fallback code for mapping keys and axes. In practice, an input device should be self-sufficient. We should not ever need to look at the built-in keyboard's key map. In fact, there usually isn't a built-in keyboard anyhow. This code was originally working around a problem where we weren't loading the key map for touch screens with virtual keys, which has long since been fixed. Change-Id: I0a319bdec44be9514f795526347397e94d53a127
2012-04-10Request key maps from input manager service.Jeff Brown
Instead of each application loading the KeyCharacterMap from the file system, get them from the input manager service as part of the InputDevice object. Refactored InputManager to be a proper singleton instead of having a bunch of static methods. InputManager now maintains a cache of all InputDevice objects that it has loaded. Currently we never invalidate the cache which can cause InputDevice to return stale motion ranges if the device is reconfigured. This will be fixed in a future change. Added a fake InputDevice with ID -1 to represent the virtual keyboard. Change-Id: If7a695839ad0972317a5aab89e9d1e42ace28eb7
2012-02-20frameworks/base refactoringMathias Agopian
create the new libandroidfw from parts of libui and libutils Change-Id: I1584995616fff5d527a2aba63921b682a6194d58