summaryrefslogtreecommitdiff
path: root/graphics/java/android/renderscript/RenderScript.java
AgeCommit message (Collapse)Author
2012-09-18Add Kernel, Method, and field IDsJason Sams
bug 7182873 Change-Id: I066a359bb04027e9376dac088560f042c496b10e
2012-08-14Intrinsics testJason Sams
Change-Id: I1847ad0c9190100eb84f7e052dd9f3bff81dc447
2012-05-07Revert "Deprecate"Stephen Hines
This reverts commit a0c2eb27b408660b02fa248943166d6c7e447908. Conflicts: api/current.txt graphics/java/android/renderscript/Element.java graphics/java/android/renderscript/Script.java Change-Id: I3c8fa62b12da95b3dbc842b5284dbed65d3cf963
2012-05-01Start passing element/dim information along with FieldPacker.Stephen Hines
BUG=6009244 Change-Id: I3c82c8b40c899b875831f53cf0ad82ea36c1a043
2012-04-19DeprecateAlex Sakhartchouk
Change-Id: Idad2c5ad4f8a30f8cc60d88318f2e1809866d309
2012-04-11Add missing support for Element.FONT().Stephen Hines
Change-Id: Id66676958cc41d934b7f01acd65916f6d777d355
2012-04-03Validate context when using RS objects.Jason Sams
BUG=6035422 Change-Id: I8586be0085b36767289e1f634111c0ff076cec3c
2012-03-28Convert from SurfaceTexture to SurfaceJason Sams
Change-Id: I2ad4307294d4144999ca0c12ac19849b188243fb
2012-03-23Implement USAGE_IO_INPUTJason Sams
Change-Id: Idbf7bb21f5ab673ad77082c5c19921d2b276c04b
2012-02-24Make compute work without an app context.Jason Sams
Change-Id: I644b4711135d6f5d9866b6c2e5e6f6a5ceb1f3d4
2012-02-24Do RS caching the same way HardwareRenderer does.Jason Sams
Eliminates the need for an application context for caching. Change-Id: I4374738083b5eb4ce983d2cb5409428e3668c423
2012-02-16Merge "Piping texture names through shader builder. Fixing uint size_t ↵Alex Sakhartchouk
mismatch."
2012-02-15Piping texture names through shader builder.Alex Sakhartchouk
Fixing uint size_t mismatch. Change-Id: Ia7c8bd9f829deaa50e1cc381ccd50f29676bbdfb
2012-02-15Beging IO stream out from allocation to surface texture.Jason Sams
Change-Id: I4d6b7f7740a896d39b811d6fe7532bb00db62373
2012-02-03am e05bc81c: Merge "We should not throw for non-fatal errors."Stephen Hines
* commit 'e05bc81c19838801b91de2642dc275a16dd7cf71': We should not throw for non-fatal errors.
2012-02-03We should not throw for non-fatal errors.Stephen Hines
BUG=5955072 Change-Id: I731242805957a057aaff1ba96a58c69d6e474a59
2012-02-02am cc2daede: Merge "Properly recover from failed compilation."Stephen Hines
* commit 'cc2daede56257f0f1f490a1aebf5b9b898d9816a': Properly recover from failed compilation.
2012-02-02Properly recover from failed compilation.Stephen Hines
BUG=5955072 We used to call delete, which did not update the Context's view of the world, leading to potential segfaults on Context teardown. This change also enables exceptions to be thrown when runtime errors are encountered. Change-Id: If63578efff2d7dd03639da1049c1a5ebc69fde35
2012-01-13Start implementing SurfaceTexture streaming into RS allocations.Jason Sams
Change-Id: I561fbb63c63371ea59047c07fb2d68c21d16e76b
2011-12-22am 2b072677: am 201469f5: am bb7f590a: Merge "docs: Add developer guide ↵Joe Fernandez
cross-references, Project ACRE, round 4" into ics-mr1 * commit '2b072677538de979961b5bf527109fdab1713731': docs: Add developer guide cross-references, Project ACRE, round 4
2011-12-22docs: Add developer guide cross-references, Project ACRE, round 4Joe Fernandez
Change-Id: I1b43414aaec8ea217b39a0d780c80a25409d0991
2011-11-23Private API to support MFF transition.Jason Sams
Change-Id: I17cc9dc46eb37e4397428ba64305b0fd8ed3ae81
2011-11-10Path renderingJason Sams
Change-Id: I5379a676c9ec6a9b25f21bc1e050053f27e411dd
2011-10-18adding getters to Sampler ProgramRaster, ProgramStore, Element.Alex Sakhartchouk
Element adds ability to get subelement info. Tests for new stuff. Change-Id: I4a77b91e4e0e73c95ab28b42c50732a64e71e7b9
2011-10-06Simplify the way we get the version info.Jason Sams
Reduces startup overhead. Change-Id: Id9556dfe553c23bf3f870a524ca5e687bb9fe777
2011-09-23Remove unused fields in ProgramRasterJason Sams
Change-Id: I70c9d47674c956ec850c178c7aaa9a5e3dd9dffb
2011-08-03Start using bcinfo components within librs.Stephen Hines
BUG=4942491 Change-Id: I3a46783511c4954bac9eadbbbefe5abf85498c16
2011-06-20First cut at RSTextureView.Jason Sams
Change-Id: I920950f33079b6bb7e48bb8970201ab9737bb021
2011-06-20Merge "Add support for more vector types to RS."Stephen Hines
2011-06-14Allocation copy functions.Alex Sakhartchouk
Change-Id: Idce6d44a4f4bb2e399284a40c0f90dc1bff912fd
2011-06-01Use android.os.Process.THREAD_PRIORITY_* symbolsGlenn Kasten
As part of latency project, searching for and replacing hard-coded thread priorities by symbols. Change-Id: I113c07af95f8808b889b665e884b6b41d3440f8d
2011-06-01Add support for more vector types to RS.Stephen Hines
Change-Id: If1bc34ef6670b6b5de3c1b6b3b3325637b8c7b43
2011-05-17Core to client fifo on sockets.Jason Sams
Change-Id: I3b84a7d4c3c5fa0d764ad4db22dfd142d5cfa95b
2011-05-12Cleanup mesh creation.Alex Sakhartchouk
Change-Id: Iaf5e060711dcb6341ac0f337dfb274528cb68d3e
2011-05-04Code Cleanup and better Sampler creation methodAlex Sakhartchouk
Change-Id: I9e35081ee6034cb619f43a47f8f22f38977f5d12
2011-05-03Fix error checks on compute context creation.Jason Sams
Remove GL init for compute scripts. Change-Id: I1bce8e4112babf4345fa56a30a9bed753734d8d6
2011-04-27Add dalvik code for forEach.Jason Sams
Change-Id: I26533fc553315b99b8f177ab62d9735a177b26b0
2011-04-07Remove the deprecated things from Config.java. These haven't been working ↵Joe Onorato
since before 1.0. Change-Id: Ic2e8fa68797ea9d486f4117f3d82c98233cdab1e
2011-04-06Cleanup character limits.Jason Sams
Change-Id: Icb127248d6e3a0b662ed3b13c9a6646f4f81129a
2011-04-06Seperate ProgramRaster.Jason Sams
Cleanup ProgramRaster and ProgramStore creation. Change-Id: If25ea74355238d405340f0ccfb8117ad6e1307b7
2011-03-17Start seperating out RS compute implementation. Create halJason Sams
layer to seperate from runtime. Change-Id: Idf5c1261be4131690d25c15948e98324e979b4f9
2011-03-16Fix for bug 3434228Alex Sakhartchouk
Change-Id: I57973faf782b487e7913a096f0ab6012dc1c9415
2011-03-03DO NOT MERGE: Fix typos in RenderScript docs.Stephen Hines
Change-Id: Ie5f326c5c682ca7b604328ab25d7402cf01f7890
2011-01-18Fix race condition between GC thread andJason Sams
the teardown of RS. The RS context was going away while the objects were being deleted within the finializer. Add more debugging for playCoreCommands. Change-Id: I391f0b4db948f43f54017b47b062ab47d6a1ef64
2011-01-12Cleanup bitmap uploadsJason Sams
Implement standalone mipmap generation. Change-Id: Ie3a9781bbe50e2f58adca6f184d84fea50e40263
2011-01-07Cleanup subdata apisJason Sams
Change-Id: I70d0d5e4ca2b42f3a9cbf854fe47917cee8f46df
2011-01-07Additional loading methods for fonts and a3d files.Alex Sakhartchouk
Cleaned up error messages. Change-Id: Id33b7149671df23c37cc11375d844a7837dac750 Change-Id: I6663ce54f7b9bbaf285935ca658d93ba417f8179
2011-01-04unhide renderscriptJason Sams
Change-Id: I44dd19aec0a994316da22ea8bea01b9962f54680 api update Change-Id: I77f5365b8b7a919cd572ceb65a9ab3871b9495d0
2010-12-29Move adapter2D to a derived class from Allocation.Jason Sams
Change-Id: I7e9d8b0028ba95956476f253da38dbe64564d0da
2010-12-21API cleanup for renderscript. This will be a multiproject commit.Alex Sakhartchouk
Change-Id: Ida62d3a155285a20725be9daa62217faef1c3734