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authorAlex Sakhartchouk <alexst@google.com>2012-02-16 09:28:21 -0800
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-02-16 09:28:21 -0800
commit791c0d188a5f06739e689df49585f87939be3bd8 (patch)
treebe1790315954fe3c5ecccb29724bf9a340591770 /graphics/java/android/renderscript/RenderScript.java
parentdbbb175258d39fc8a528527a8ce1ad4cb338b496 (diff)
parent2123b46ba85adb2cfb78068f8368e830640118d3 (diff)
Merge "Piping texture names through shader builder. Fixing uint size_t mismatch."
Diffstat (limited to 'graphics/java/android/renderscript/RenderScript.java')
-rw-r--r--graphics/java/android/renderscript/RenderScript.java12
1 files changed, 6 insertions, 6 deletions
diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java
index 56303f712b67..95175135cf3a 100644
--- a/graphics/java/android/renderscript/RenderScript.java
+++ b/graphics/java/android/renderscript/RenderScript.java
@@ -569,15 +569,15 @@ public class RenderScript {
validate();
rsnProgramBindSampler(mContext, vpf, slot, s);
}
- native int rsnProgramFragmentCreate(int con, String shader, int[] params);
- synchronized int nProgramFragmentCreate(String shader, int[] params) {
+ native int rsnProgramFragmentCreate(int con, String shader, String[] texNames, int[] params);
+ synchronized int nProgramFragmentCreate(String shader, String[] texNames, int[] params) {
validate();
- return rsnProgramFragmentCreate(mContext, shader, params);
+ return rsnProgramFragmentCreate(mContext, shader, texNames, params);
}
- native int rsnProgramVertexCreate(int con, String shader, int[] params);
- synchronized int nProgramVertexCreate(String shader, int[] params) {
+ native int rsnProgramVertexCreate(int con, String shader, String[] texNames, int[] params);
+ synchronized int nProgramVertexCreate(String shader, String[] texNames, int[] params) {
validate();
- return rsnProgramVertexCreate(mContext, shader, params);
+ return rsnProgramVertexCreate(mContext, shader, texNames, params);
}
native int rsnMeshCreate(int con, int[] vtx, int[] idx, int[] prim);