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renderscript
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RenderScript.java
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2010-09-01
Remove functions for reflecting dalvik classes to rs types.
Jason Sams
2010-08-31
SubElementData data upload functions.
Jason Sams
2010-08-25
Add matrix component types.
Jason Sams
2010-08-24
More work on the renderscript sample
Alex Sakhartchouk
2010-08-23
Renderscript samples.
Alex Sakhartchouk
2010-08-17
Remove OOB object destruction.
Jason Sams
2010-08-17
Make java entry points for native fifo synchronized.
Jason Sams
2010-08-04
Added ability to set font color.
Alex Sakhartchouk
2010-07-15
Populate java objects with native data from a3d file.
Alex Sakhartchouk
2010-07-12
Work on synchronizing a3d created files and java layer.
Alex Sakhartchouk
2010-07-09
Remove points from fixed function.
Jason Sams
2010-07-02
Cleanup pass on the mesh api change.
Alex Sakhartchouk
2010-07-01
Start of mesh API cleanup.
Alex Sakhartchouk
2010-06-24
Adding freetype font rendering to renderscript.
Alex Sakhartchouk
2010-06-21
Move ImageProcessing and ModelViewer to reflected files.
Jason Sams
2010-06-15
Remove InvokeData and add ContextFinish to generate a sync point.
Jason Sams
2010-06-08
Begin using reflected files.
Jason Sams
2010-06-04
Creating the jni and java layer to integrate a3d
Alex Sakhartchouk
2010-06-01
Remove RS_KIND from vertex arrays types.
Jason Sams
2010-05-19
Begin naming cleanup for renderscript runtime.
Jason Sams
2010-05-17
Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.
Jason Sams
2010-05-13
Rename ProgramFragmentStore to ProgramStore.
Jason Sams
2010-05-11
Convert renderscript from using ACC to LLVM for its compiler.
Jason Sams
2010-03-26
Checkin new types for RS.
Jason Sams
2010-03-01
Add support for linking to a skia bitmap rather than always copying the data ...
Jason Sams
2010-02-23
Support defered generation of mipmaps. With this change we support mipmap ge...
Jason Sams
2010-02-09
Preview seperating RenderScript into RenderScript and RenderScriptGL
Jason Sams
2010-01-27
Fix some minor bugs with GL state setup that were exposed by Droids driver.
Jason Sams
2010-01-04
Add RS support for generic attribs as input to vertex programs.
Jason Sams
2009-12-23
Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-17
Move texture bindings to base program object. Change ProgramFragment creatio...
Jason Sams
2009-12-15
Continue es2 shader dev
Jason Sams
2009-12-15
Continue development of es2.0 user shader support for renderscript. This cha...
Jason Sams
2009-12-14
Remove check for surface valid that is no longer valid.
Jason Sams
2009-12-07
am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair
Jason Sams
2009-12-07
Add Java exceptions to catch RS calls with no context or no surface.
Jason Sams
2009-11-30
Beging GL2 user shaders. Switch master to using GL2 by default.
Jason Sams
2009-11-17
Add support for dumping RS objects to aid in debugging of white blocks bug.
Jason Sams
2009-11-15
Add setPriority to allow wallpapers to run at lower cpu priority than default.
Jason Sams
2009-11-12
Defer EGL init until the surface changed call comes in. Pass w,h along with ...
Jason Sams
2009-11-03
Support applications changing the surface attached to the RS.
Jason Sams
2009-10-06
Implement data push from scripts. Fixes the problem where apps would have to...
Jason Sams
2009-09-27
Improve logging code to dump more detaild rs object info. Fix bug with prede...
Jason Sams
2009-09-25
Improve renderscript context teardown. Track object in the system and then f...
Jason Sams
2009-09-24
Implement pause/resume for the RS thread.
Jason Sams
2009-09-23
Remove depricated triangleMesh.
Jason Sams
2009-09-23
Add raster object to control point and line params. Add flag to force SW rend...
Jason Sams
2009-09-21
Implement more type checks on Allocations.
Jason Sams
2009-09-16
Implement renderscript Invokables.
Jason Sams
2009-09-15
Implement Object readback.
Jason Sams
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