Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-18 | Support for cubemaps. | Alex Sakhartchouk | |
Change-Id: Iaf6087f614451a8e233b3e5bc49c834ab0ad08ee | |||
2010-11-09 | Continue error check improvements and write some docs. | Jason Sams | |
Change-Id: I345b08490da21d9ee715ff1ddc80c1a816b579f4 | |||
2010-10-06 | changing vec4 to vec2 for perf reasons. | Alex Sakhartchouk | |
Change-Id: Ic885a6dc697af4fd82e184158772863673f041bd | |||
2010-09-23 | Adding support for all allowed textures. | Alex Sakhartchouk | |
Cleaning up unused code Adding error messages Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb | |||
2010-09-14 | Shader changes to allow for more flexible constant binding. | Alex Sakhartchouk | |
Change-Id: Ic66e6e2a371c6e3d5dce1b00f63acab8c09bd110 | |||
2010-08-05 | Support constant and varying colors in ProgramFragment. | Jason Sams | |
Change-Id: I16ce84ff427016f3a1923594efc718eca32dd7f2 | |||
2010-07-15 | Making Program*.Builder classes' setters return 'this' | Jim Shuma | |
This is for better correspondence with the Builder pattern. See also: Effective Java, 2nd edition. Change-Id: Iecccd42be49dea2ed8e4b8cc38ce96379cf3c11c | |||
2009-12-17 | Move texture bindings to base program object. Change ProgramFragment ↵ | Jason Sams | |
creation to require a texture format in 1.0 mode. | |||
2009-12-15 | Continue es2 shader dev | Jason Sams | |
Conflicts: graphics/java/android/renderscript/Program.java graphics/java/android/renderscript/ProgramVertex.java | |||
2009-12-07 | am 54f5ca41: am ffacbc34: am fd2f6358: Merge change I771bebb9 into eclair | Jason Sams | |
Merge commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c' * commit '54f5ca4115b776eb5a1e04a4c014acccb916ef9c': Add Java exceptions to catch RS calls with no context or no surface. | |||
2009-12-07 | Add Java exceptions to catch RS calls with no context or no surface. | Jason Sams | |
2009-11-30 | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | |
2009-08-20 | Point Sprites | Jason Sams | |
2009-08-18 | Cleanup of object destruction. No need to have a per-class destruction ↵ | Jason Sams | |
function. This was a legacy of the distant past when the classes did not have a common base. | |||
2009-08-09 | Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵ | Jason Sams | |
object destruction tracking. | |||
2009-08-04 | Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc ↵ | Jason Sams | |
into the ProgramVertex class. | |||
2009-08-04 | Seperate Light and Sampler from RenderScript.java | Jason Sams | |
2009-08-04 | Split ProgramFragment and ProgramStore from RenderScript.java. Update ↵ | Jason Sams | |
Element and Type to new cached builder for easier app developement. |