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path: root/core/jni/android_os_GraphicsEnvironment.cpp
AgeCommit message (Expand)Author
2021-08-24Remove support: libfeature_support_angle.soTim Van Patten
2020-09-28Add global settings variables for ANGLE debug.Peiyong Lin
2019-11-08GraphicsEnv: refactor to unify the debuggable logicYiwei Zhang
2019-10-08Allow injecting layers by manifest metadataAdam Bodnar
2019-05-08GpuStats: send a hint of activity launch to GraphicsEnvironmentYiwei Zhang
2019-05-06GpuStats: Plumb Vulkan api versionYiwei Zhang
2019-02-21Game Driver: process sphal libraries in GPU serviceYiwei Zhang
2019-02-20Game Driver: update the format of driver build dateYiwei Zhang
2019-02-15Game Driver: get driver build date info from Game Driver apkYiwei Zhang
2019-02-12ANGLE In Use Dialog BoxTim Van Patten
2019-02-06Game Driver: plumb package name and version for GpuStatsYiwei Zhang
2018-12-07Update ANGLE Developer OptionsTim Van Patten
2018-11-07Remove app preference from ANGLE logicCody Northrop
2018-11-01Add GLES specific setting for layersCody Northrop
2018-10-18Find and load ANGLE rules, pass to libEGLCody Northrop
2018-10-16Revert "Revert "Rootless GPU Debug for GLES""Cody Northrop
2018-10-12Revert "Rootless GPU Debug for GLES"Cody Northrop
2018-10-10Rootless GPU Debug for GLESCody Northrop
2018-09-28Allow specifying ANGLE in manifest via meta-dataCody Northrop
2018-09-28Pass more ANGLE info from runtimeCody Northrop
2018-09-28Create ANGLE namespace in GraphicsEnvironmentCody Northrop
2018-07-13Add fallback case to layers_extensions.cppVictor Khimenko
2017-11-16Rootless GPU DebugCody Northrop
2017-05-08Separate GraphicsEnv from libuiJiyong Park
2017-02-06moved GraphicEnv from libgui to libuiMathias Agopian
2017-01-14Create GraphicsEnvironment for communicating with driver loadersJesse Hall