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android_os_GraphicsEnvironment.cpp
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2021-08-24
Remove support: libfeature_support_angle.so
Tim Van Patten
2020-09-28
Add global settings variables for ANGLE debug.
Peiyong Lin
2019-11-08
GraphicsEnv: refactor to unify the debuggable logic
Yiwei Zhang
2019-10-08
Allow injecting layers by manifest metadata
Adam Bodnar
2019-05-08
GpuStats: send a hint of activity launch to GraphicsEnvironment
Yiwei Zhang
2019-05-06
GpuStats: Plumb Vulkan api version
Yiwei Zhang
2019-02-21
Game Driver: process sphal libraries in GPU service
Yiwei Zhang
2019-02-20
Game Driver: update the format of driver build date
Yiwei Zhang
2019-02-15
Game Driver: get driver build date info from Game Driver apk
Yiwei Zhang
2019-02-12
ANGLE In Use Dialog Box
Tim Van Patten
2019-02-06
Game Driver: plumb package name and version for GpuStats
Yiwei Zhang
2018-12-07
Update ANGLE Developer Options
Tim Van Patten
2018-11-07
Remove app preference from ANGLE logic
Cody Northrop
2018-11-01
Add GLES specific setting for layers
Cody Northrop
2018-10-18
Find and load ANGLE rules, pass to libEGL
Cody Northrop
2018-10-16
Revert "Revert "Rootless GPU Debug for GLES""
Cody Northrop
2018-10-12
Revert "Rootless GPU Debug for GLES"
Cody Northrop
2018-10-10
Rootless GPU Debug for GLES
Cody Northrop
2018-09-28
Allow specifying ANGLE in manifest via meta-data
Cody Northrop
2018-09-28
Pass more ANGLE info from runtime
Cody Northrop
2018-09-28
Create ANGLE namespace in GraphicsEnvironment
Cody Northrop
2018-07-13
Add fallback case to layers_extensions.cpp
Victor Khimenko
2017-11-16
Rootless GPU Debug
Cody Northrop
2017-05-08
Separate GraphicsEnv from libui
Jiyong Park
2017-02-06
moved GraphicEnv from libgui to libui
Mathias Agopian
2017-01-14
Create GraphicsEnvironment for communicating with driver loaders
Jesse Hall