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ThreadedRenderer.java
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Author
2020-12-01
Track per-window information in ViewFrameInfo
Siarhei Vishniakou
2020-10-16
Remove some dead code
John Reck
2019-08-26
View Renderer: remove emulator hack
bohu
2019-07-26
Fix ReliableSurface to be more reliable
John Reck
2019-07-03
Merge "Removed unused variable from ThreadedRenderer"
TreeHugger Robot
2019-07-03
Removed unused variable from ThreadedRenderer
Issei Suzuki
2019-06-28
Extend ViewRootImpl to support multiple FrameDrawingCallback
Issei Suzuki
2019-05-02
Revert change to force_dark property
John Reck
2019-04-25
Fix some force_dark prop behaviors
John Reck
2019-02-22
Address API council feedback
John Reck
2019-02-08
Make HardwareRenderer public API
John Reck
2019-01-22
Add continuous SKP capture test api
John Reck
2018-12-10
Ensure frame callback applied during scroll handling is applied.
Winson Chung
2018-11-13
Merge "[Magnifier-64] Fix light source alpha for renderer"
TreeHugger Robot
2018-11-13
[Magnifier-64] Fix light source alpha for renderer
Mihai Popa
2018-11-12
Add force SmartDark dev setting
John Reck
2018-11-08
Refactors and a potential public API for rendering
John Reck
2018-10-26
Update some docs & tweak some method names
John Reck
2018-10-04
Rename & package shuffle
John Reck
2018-09-27
Merge "Wire-up default force-dark based off of isLightTheme"
John Reck
2018-09-27
Wire-up default force-dark based off of isLightTheme
John Reck
2018-09-26
De-couple RenderNode from View package
John Reck
2018-08-20
Add @UnsupportedAppUsage annotations
Mathew Inwood
2018-07-18
Merge "Move allocateBuffers to RT" into pi-dev am: 2f8a3a4bb8
Jorim Jaggi
2018-07-17
Move allocateBuffers to RT
Jorim Jaggi
2018-06-04
Tweak some RenderNode API surfaces
John Reck
2018-05-31
Attempting to fix the black flicker
John Reck
2018-05-31
Attempting to fix the black flicker
John Reck
2018-05-17
Apply surface parameters in sync with RenderThread
Jorim Jaggi
2018-05-15
Apply surface parameters in sync with RenderThread
Jorim Jaggi
2018-05-08
Removed logic to handle optimized software rendering pass for opaque
Nader Jawad
2018-04-09
Remove dead code
John Reck
2018-04-06
Add ability to change context priority of RT GL context
Jorim Jaggi
2018-03-16
Don't use IPC in isolateProcess
John Reck
2018-03-07
Fix NPE if app context is null
John Reck
2018-03-01
Allow debuggable apps to do skp capture
John Reck
2018-02-26
[Magnifier-26] Wire up frame callback for realsies
Mihai Popa
2018-02-22
Merge changes from topic "magnifier_sync_movement"
Mihai Popa
2018-02-21
Rename HardwareLayer -> TextureLayer
John Reck
2018-02-21
[Magnifier-21] Rate-limit drawings to renderer
Mihai Popa
2018-02-19
[Magnifier-20] Raw Surface instead of PopupWindow
Mihai Popa
2018-02-12
Dump frame history for bugreports
John Reck
2018-01-24
Revert "Add developer setting to set the default GPU renderer."
Derek Sollenberger
2018-01-09
Lower FSP on window animation too
Makoto Onuki
2017-12-13
Add more IntDef prefixes for auto-documenting.
Jeff Sharkey
2017-12-06
Extreme battery saver: Allow lowering framerate for experiments.
John Reck
2017-11-08
Implement SkSL cache
Stan Iliev
2017-08-24
Avoid setting high contrast in every view draw
John Reck
2017-06-14
Merge "Add a workaround for simulate secondary display" into oc-dev am: 31443...
John Reck
2017-06-14
Add a workaround for simulate secondary display
John Reck
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