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path: root/core/java/android/view/ThreadedRenderer.java
AgeCommit message (Expand)Author
2020-12-01Track per-window information in ViewFrameInfoSiarhei Vishniakou
2020-10-16Remove some dead codeJohn Reck
2019-08-26View Renderer: remove emulator hackbohu
2019-07-26Fix ReliableSurface to be more reliableJohn Reck
2019-07-03Merge "Removed unused variable from ThreadedRenderer"TreeHugger Robot
2019-07-03Removed unused variable from ThreadedRendererIssei Suzuki
2019-06-28Extend ViewRootImpl to support multiple FrameDrawingCallbackIssei Suzuki
2019-05-02Revert change to force_dark propertyJohn Reck
2019-04-25Fix some force_dark prop behaviorsJohn Reck
2019-02-22Address API council feedbackJohn Reck
2019-02-08Make HardwareRenderer public APIJohn Reck
2019-01-22Add continuous SKP capture test apiJohn Reck
2018-12-10Ensure frame callback applied during scroll handling is applied.Winson Chung
2018-11-13Merge "[Magnifier-64] Fix light source alpha for renderer"TreeHugger Robot
2018-11-13[Magnifier-64] Fix light source alpha for rendererMihai Popa
2018-11-12Add force SmartDark dev settingJohn Reck
2018-11-08Refactors and a potential public API for renderingJohn Reck
2018-10-26Update some docs & tweak some method namesJohn Reck
2018-10-04Rename & package shuffleJohn Reck
2018-09-27Merge "Wire-up default force-dark based off of isLightTheme"John Reck
2018-09-27Wire-up default force-dark based off of isLightThemeJohn Reck
2018-09-26De-couple RenderNode from View packageJohn Reck
2018-08-20Add @UnsupportedAppUsage annotationsMathew Inwood
2018-07-18Merge "Move allocateBuffers to RT" into pi-dev am: 2f8a3a4bb8Jorim Jaggi
2018-07-17Move allocateBuffers to RTJorim Jaggi
2018-06-04Tweak some RenderNode API surfacesJohn Reck
2018-05-31Attempting to fix the black flickerJohn Reck
2018-05-31Attempting to fix the black flickerJohn Reck
2018-05-17Apply surface parameters in sync with RenderThreadJorim Jaggi
2018-05-15Apply surface parameters in sync with RenderThreadJorim Jaggi
2018-05-08Removed logic to handle optimized software rendering pass for opaqueNader Jawad
2018-04-09Remove dead codeJohn Reck
2018-04-06Add ability to change context priority of RT GL contextJorim Jaggi
2018-03-16Don't use IPC in isolateProcessJohn Reck
2018-03-07Fix NPE if app context is nullJohn Reck
2018-03-01Allow debuggable apps to do skp captureJohn Reck
2018-02-26[Magnifier-26] Wire up frame callback for realsiesMihai Popa
2018-02-22Merge changes from topic "magnifier_sync_movement"Mihai Popa
2018-02-21Rename HardwareLayer -> TextureLayerJohn Reck
2018-02-21[Magnifier-21] Rate-limit drawings to rendererMihai Popa
2018-02-19[Magnifier-20] Raw Surface instead of PopupWindowMihai Popa
2018-02-12Dump frame history for bugreportsJohn Reck
2018-01-24Revert "Add developer setting to set the default GPU renderer."Derek Sollenberger
2018-01-09Lower FSP on window animation tooMakoto Onuki
2017-12-13Add more IntDef prefixes for auto-documenting.Jeff Sharkey
2017-12-06Extreme battery saver: Allow lowering framerate for experiments.John Reck
2017-11-08Implement SkSL cacheStan Iliev
2017-08-24Avoid setting high contrast in every view drawJohn Reck
2017-06-14Merge "Add a workaround for simulate secondary display" into oc-dev am: 31443...John Reck
2017-06-14Add a workaround for simulate secondary displayJohn Reck