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path: root/core/java/android/os/GraphicsEnvironment.java
AgeCommit message (Expand)Author
2021-08-31Enable ANGLE as a Game Dashboard InterventionTim Van Patten
2021-08-24Remove support: libfeature_support_angle.soTim Van Patten
2020-10-15[GraphicsEnvironment] Remove unnecessary prefix.Peiyong Lin
2020-09-30Merge "Add global settings variables for ANGLE debug."Peiyong Lin
2020-09-28[GraphicsEnvironment] Avoid null access.Peiyong Lin
2020-09-28Add global settings variables for ANGLE debug.Peiyong Lin
2020-09-25[GraphicsEnvironment] Minor polish.Peiyong Lin
2020-08-18Rename driver build time manifest flag.Peiyong Lin
2020-08-14Rename game driver to updatable driver.Peiyong Lin
2020-07-29Use more inclusive terms.Peiyong Lin
2020-07-27Use more inclusive terms inside GraphicsEnvironment.Peiyong Lin
2020-06-03Allow to load implicit layer from /vendor/app.Peiyong Lin
2019-11-08GraphicsEnv: refactor to unify the debuggable logicYiwei Zhang
2019-10-08Allow injecting layers by manifest metadataAdam Bodnar
2019-08-22Add manifest flag to enable prerelease driver.Peiyong Lin
2019-06-14Merge "Game Driver: Process sphal libraries in GraphicsEnvironment" into qt-devTreeHugger Robot
2019-06-13Game Driver: Process sphal libraries in GraphicsEnvironmentYiwei Zhang
2019-06-12Game Driver: add support to apply prerelease driver for all appsYiwei Zhang
2019-06-12Game Driver: Add support for prerelease channelYiwei Zhang
2019-05-28GraphicsEnvironment: No debug ANGLE packages for profileable appsCody Northrop
2019-05-28Revert "GraphicsEnvironment: Allow profileable apps to load layers"Cody Northrop
2019-05-09Merge "GpuStats: send a hint of activity launch to GraphicsEnvironment" into ...Yiwei Zhang
2019-05-08GpuStats: send a hint of activity launch to GraphicsEnvironmentYiwei Zhang
2019-05-08Merge "ANGLE: Reorder debug package check" into qt-devTreeHugger Robot
2019-05-06GpuStats: Plumb Vulkan api versionYiwei Zhang
2019-05-06ANGLE: Reorder debug package checkCody Northrop
2019-04-19Verify Bundle is not null before using itTim Van Patten
2019-04-16GraphicsEnvironment: Expose query to determine ANGLE useCody Northrop
2019-04-11Merge "[GraphicsEnvironment] Expose API to query whether an app should use ga...Peiyong Lin
2019-04-10[GraphicsEnvironment] Expose API to query whether an app should use game driver.Peiyong Lin
2019-04-10GPU Debug Layers: Allow multiple layer appsCody Northrop
2019-03-29ANGLE: Allow libs from debug packageCody Northrop
2019-03-26GraphicsEnvironment: Allow profileable apps to load layersCody Northrop
2019-03-21Game Driver Metrics: update meta data naming for driver build timeYiwei Zhang
2019-03-18Add trace points for GraphicsEnvironment setupYiwei Zhang
2019-03-07Make the ANGLE Toast Message Updatable via ANGLE APKTim Van Patten
2019-02-21Game Driver: process sphal libraries in GPU serviceYiwei Zhang
2019-02-20Game Driver: update the format of driver build dateYiwei Zhang
2019-02-20Start RenderThread earlier to preload Vulkan/EGL driversStan Iliev
2019-02-15Game Driver: get driver build date info from Game Driver apkYiwei Zhang
2019-02-13[Game Driver] Add global whitelist option.Peiyong Lin
2019-02-13Revert "Revert "[GPU Service] Move blacklists process to GPU service.""Peiyong Lin
2019-02-13Merge "Revert "[GPU Service] Move blacklists process to GPU service.""Peiyong Lin
2019-02-13Revert "[GPU Service] Move blacklists process to GPU service."Peiyong Lin
2019-02-13Merge "[GPU Service] Move blacklists process to GPU service."Peiyong Lin
2019-02-12[GPU Service] Move blacklists process to GPU service.Peiyong Lin
2019-02-12ANGLE In Use Dialog BoxTim Van Patten
2019-02-06Game Driver: plumb package name and version for GpuStatsYiwei Zhang
2019-02-04Game Driver: clean up GraphicsEnvironmentYiwei Zhang
2019-01-29[GPU Service] Implement GPU service.Peiyong Lin