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Diffstat (limited to 'tools/layoutlib/bridge/src/android/graphics/LinearGradient.java')
-rw-r--r-- | tools/layoutlib/bridge/src/android/graphics/LinearGradient.java | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/tools/layoutlib/bridge/src/android/graphics/LinearGradient.java b/tools/layoutlib/bridge/src/android/graphics/LinearGradient.java new file mode 100644 index 000000000000..1a0dc050339d --- /dev/null +++ b/tools/layoutlib/bridge/src/android/graphics/LinearGradient.java @@ -0,0 +1,71 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.graphics; + +import java.awt.GradientPaint; +import java.awt.Color; +import java.awt.Paint; + +public class LinearGradient extends Shader { + + private GradientPaint mGradientPaint; + + /** Create a shader that draws a linear gradient along a line. + @param x0 The x-coordinate for the start of the gradient line + @param y0 The y-coordinate for the start of the gradient line + @param x1 The x-coordinate for the end of the gradient line + @param y1 The y-coordinate for the end of the gradient line + @param colors The colors to be distributed along the gradient line + @param positions May be null. The relative positions [0..1] of + each corresponding color in the colors array. If this is null, + the the colors are distributed evenly along the gradient line. + @param tile The Shader tiling mode + */ + public LinearGradient(float x0, float y0, float x1, float y1, + int colors[], float positions[], TileMode tile) { + if (colors.length < 2) { + throw new IllegalArgumentException("needs >= 2 number of colors"); + } + if (positions != null && colors.length != positions.length) { + throw new IllegalArgumentException("color and position arrays must be of equal length"); + } + + // FIXME implement multi color linear gradient + } + + /** Create a shader that draws a linear gradient along a line. + @param x0 The x-coordinate for the start of the gradient line + @param y0 The y-coordinate for the start of the gradient line + @param x1 The x-coordinate for the end of the gradient line + @param y1 The y-coordinate for the end of the gradient line + @param color0 The color at the start of the gradient line. + @param color1 The color at the end of the gradient line. + @param tile The Shader tiling mode + */ + public LinearGradient(float x0, float y0, float x1, float y1, + int color0, int color1, TileMode tile) { + mGradientPaint = new GradientPaint(x0, y0, new Color(color0, true /* hasalpha */), + x1,y1, new Color(color1, true /* hasalpha */), tile != TileMode.CLAMP); + } + + //---------- Custom Methods + + public Paint getPaint() { + return mGradientPaint; + } +} + |