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Diffstat (limited to 'tools/layoutlib/bridge/src/android/graphics/ComposeShader.java')
-rw-r--r-- | tools/layoutlib/bridge/src/android/graphics/ComposeShader.java | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/tools/layoutlib/bridge/src/android/graphics/ComposeShader.java b/tools/layoutlib/bridge/src/android/graphics/ComposeShader.java new file mode 100644 index 000000000000..968a597c698b --- /dev/null +++ b/tools/layoutlib/bridge/src/android/graphics/ComposeShader.java @@ -0,0 +1,46 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.graphics; + +/** A subclass of shader that returns the composition of two other shaders, combined by + an {@link android.graphics.Xfermode} subclass. +*/ +public class ComposeShader extends Shader { + /** Create a new compose shader, given shaders A, B, and a combining mode. + When the mode is applied, it will be given the result from shader A as its + "dst", and the result of from shader B as its "src". + @param shaderA The colors from this shader are seen as the "dst" by the mode + @param shaderB The colors from this shader are seen as the "src" by the mode + @param mode The mode that combines the colors from the two shaders. If mode + is null, then SRC_OVER is assumed. + */ + public ComposeShader(Shader shaderA, Shader shaderB, Xfermode mode) { + // FIXME Implement shader + } + + /** Create a new compose shader, given shaders A, B, and a combining PorterDuff mode. + When the mode is applied, it will be given the result from shader A as its + "dst", and the result of from shader B as its "src". + @param shaderA The colors from this shader are seen as the "dst" by the mode + @param shaderB The colors from this shader are seen as the "src" by the mode + @param mode The PorterDuff mode that combines the colors from the two shaders. + */ + public ComposeShader(Shader shaderA, Shader shaderB, PorterDuff.Mode mode) { + // FIXME Implement shader + } +} + |