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Diffstat (limited to 'packages/SystemUI/src/com/android/keyguard/LockIconView.java')
-rw-r--r--packages/SystemUI/src/com/android/keyguard/LockIconView.java93
1 files changed, 93 insertions, 0 deletions
diff --git a/packages/SystemUI/src/com/android/keyguard/LockIconView.java b/packages/SystemUI/src/com/android/keyguard/LockIconView.java
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index 000000000000..2167876d9cb6
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+++ b/packages/SystemUI/src/com/android/keyguard/LockIconView.java
@@ -0,0 +1,93 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.keyguard;
+
+import android.annotation.NonNull;
+import android.content.Context;
+import android.graphics.PointF;
+import android.graphics.RectF;
+import android.util.AttributeSet;
+import android.view.Surface;
+import android.widget.FrameLayout;
+import android.widget.ImageView;
+
+/**
+ * A view positioned under the notification shade.
+ */
+public class LockIconView extends ImageView {
+ @NonNull private final RectF mSensorRect;
+ @NonNull private final Context mContext;
+
+ @NonNull private PointF mLockIconCenter = new PointF(0f, 0f);
+ private int mRadius;
+
+ public LockIconView(Context context, AttributeSet attrs) {
+ super(context, attrs);
+ mContext = context;
+ mSensorRect = new RectF();
+ }
+
+ void setLocation(@NonNull PointF center, int radius) {
+ mLockIconCenter = center;
+ mRadius = radius;
+ }
+
+ // The "h" and "w" are the display's height and width relative to its current rotation.
+ private void updateSensorRect(int h, int w) {
+ // mSensorProps coordinates assume portrait mode.
+ mSensorRect.set(mLockIconCenter.x - mRadius,
+ mLockIconCenter.y - mRadius,
+ mLockIconCenter.x + mRadius,
+ mLockIconCenter.y + mRadius);
+
+ // Transform mSensorRect if the device is in landscape mode.
+ switch (mContext.getDisplay().getRotation()) {
+ case Surface.ROTATION_90:
+ mSensorRect.set(mSensorRect.top, h - mSensorRect.right, mSensorRect.bottom,
+ h - mSensorRect.left);
+ break;
+ case Surface.ROTATION_270:
+ mSensorRect.set(w - mSensorRect.bottom, mSensorRect.left, w - mSensorRect.top,
+ mSensorRect.right);
+ break;
+ default:
+ // Do nothing to stay in portrait mode.
+ }
+
+ setX(mSensorRect.left);
+ setY(mSensorRect.top);
+ setLayoutParams(new FrameLayout.LayoutParams(
+ (int) (mSensorRect.right - mSensorRect.left),
+ (int) (mSensorRect.bottom - mSensorRect.top)));
+ }
+
+ @Override
+ protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
+ super.onLayout(changed, left, top, right, bottom);
+ // Always re-compute the layout regardless of whether "changed" is true. It is usually false
+ // when the device goes from landscape to seascape and vice versa, but mSensorRect and
+ // its dependencies need to be recalculated to stay at the same physical location on the
+ // screen.
+ final int w = getLayoutParams().width;
+ final int h = getLayoutParams().height;
+ updateSensorRect(h, w);
+ }
+
+ float getLocationTop() {
+ return mLockIconCenter.y - mRadius;
+ }
+}