diff options
Diffstat (limited to 'opengl/java')
-rw-r--r-- | opengl/java/android/opengl/GLSurfaceView.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java index 38ed9321653d..590af068e29c 100644 --- a/opengl/java/android/opengl/GLSurfaceView.java +++ b/opengl/java/android/opengl/GLSurfaceView.java @@ -91,7 +91,7 @@ import android.view.SurfaceView; * <p> * <h4>Choosing an EGL Configuration</h4> * A given Android device may support multiple EGLConfig rendering configurations. - * The available configurations may differ in how may channels of data are present, as + * The available configurations may differ in how many channels of data are present, as * well as how many bits are allocated to each channel. Therefore, the first thing * GLSurfaceView has to do when starting to render is choose what EGLConfig to use. * <p> |