summaryrefslogtreecommitdiff
path: root/media/jni/soundpool/StreamManager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'media/jni/soundpool/StreamManager.cpp')
-rw-r--r--media/jni/soundpool/StreamManager.cpp427
1 files changed, 427 insertions, 0 deletions
diff --git a/media/jni/soundpool/StreamManager.cpp b/media/jni/soundpool/StreamManager.cpp
new file mode 100644
index 000000000000..5b6494d4947e
--- /dev/null
+++ b/media/jni/soundpool/StreamManager.cpp
@@ -0,0 +1,427 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "SoundPool::StreamManager"
+#include <utils/Log.h>
+
+#include "StreamManager.h"
+
+#include <audio_utils/clock.h>
+#include <audio_utils/roundup.h>
+
+namespace android::soundpool {
+
+// kMaxStreams is number that should be less than the current AudioTrack max per UID of 40.
+// It is the maximum number of AudioTrack resources allowed in the SoundPool.
+// We suggest a value at least 4 or greater to allow CTS tests to pass.
+static constexpr int32_t kMaxStreams = 32;
+
+// kStealActiveStream_OldestFirst = false historically (Q and earlier)
+// Changing to true could break app expectations but could change behavior beneficially.
+// In R, we change this to true, as it is the correct way per SoundPool documentation.
+static constexpr bool kStealActiveStream_OldestFirst = true;
+
+// kPlayOnCallingThread = true prior to R.
+// Changing to false means calls to play() are almost instantaneous instead of taking around
+// ~10ms to launch the AudioTrack. It is perhaps 100x faster.
+static constexpr bool kPlayOnCallingThread = true;
+
+// Amount of time for a StreamManager thread to wait before closing.
+static constexpr int64_t kWaitTimeBeforeCloseNs = 9 * NANOS_PER_SECOND;
+
+////////////
+
+StreamMap::StreamMap(int32_t streams) {
+ ALOGV("%s(%d)", __func__, streams);
+ if (streams > kMaxStreams) {
+ ALOGW("%s: requested %d streams, clamping to %d", __func__, streams, kMaxStreams);
+ streams = kMaxStreams;
+ } else if (streams < 1) {
+ ALOGW("%s: requested %d streams, clamping to 1", __func__, streams);
+ streams = 1;
+ }
+ mStreamPoolSize = streams * 2;
+ mStreamPool = std::make_unique<Stream[]>(mStreamPoolSize); // create array of streams.
+ // we use a perfect hash table with 2x size to map StreamIDs to Stream pointers.
+ mPerfectHash = std::make_unique<PerfectHash<int32_t, Stream *>>(roundup(mStreamPoolSize * 2));
+}
+
+Stream* StreamMap::findStream(int32_t streamID) const
+{
+ Stream *stream = lookupStreamFromId(streamID);
+ return stream != nullptr && stream->getStreamID() == streamID ? stream : nullptr;
+}
+
+size_t StreamMap::streamPosition(const Stream* stream) const
+{
+ ptrdiff_t index = stream - mStreamPool.get();
+ LOG_ALWAYS_FATAL_IF(index < 0 || (size_t)index >= mStreamPoolSize,
+ "%s: stream position out of range: %td", __func__, index);
+ return (size_t)index;
+}
+
+Stream* StreamMap::lookupStreamFromId(int32_t streamID) const
+{
+ return streamID > 0 ? mPerfectHash->getValue(streamID).load() : nullptr;
+}
+
+int32_t StreamMap::getNextIdForStream(Stream* stream) const {
+ // even though it is const, it mutates the internal hash table.
+ const int32_t id = mPerfectHash->generateKey(
+ stream,
+ [] (Stream *stream) {
+ return stream == nullptr ? 0 : stream->getStreamID();
+ }, /* getKforV() */
+ stream->getStreamID() /* oldID */);
+ return id;
+}
+
+////////////
+
+// Thread safety analysis is supposed to be disabled for constructors and destructors
+// but clang in R seems to have a bug. We use pragma to disable.
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wthread-safety-analysis"
+
+StreamManager::StreamManager(
+ int32_t streams, size_t threads, const audio_attributes_t* attributes)
+ : StreamMap(streams)
+ , mAttributes(*attributes)
+{
+ ALOGV("%s(%d, %zu, ...)", __func__, streams, threads);
+ forEach([this](Stream *stream) {
+ stream->setStreamManager(this);
+ if ((streamPosition(stream) & 1) == 0) { // put the first stream of pair as available.
+ mAvailableStreams.insert(stream);
+ }
+ });
+
+ mThreadPool = std::make_unique<ThreadPool>(
+ std::min(threads, (size_t)std::thread::hardware_concurrency()),
+ "SoundPool_");
+}
+
+#pragma clang diagnostic pop
+
+StreamManager::~StreamManager()
+{
+ ALOGV("%s", __func__);
+ {
+ std::unique_lock lock(mStreamManagerLock);
+ mQuit = true;
+ mStreamManagerCondition.notify_all();
+ }
+ mThreadPool->quit();
+
+ // call stop on the stream pool
+ forEach([](Stream *stream) { stream->stop(); });
+
+ // This invokes the destructor on the AudioTracks -
+ // we do it here to ensure that AudioTrack callbacks will not occur
+ // afterwards.
+ forEach([](Stream *stream) { stream->clearAudioTrack(); });
+}
+
+
+int32_t StreamManager::queueForPlay(const std::shared_ptr<Sound> &sound,
+ int32_t soundID, float leftVolume, float rightVolume,
+ int32_t priority, int32_t loop, float rate)
+{
+ ALOGV("%s(sound=%p, soundID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f)",
+ __func__, sound.get(), soundID, leftVolume, rightVolume, priority, loop, rate);
+ bool launchThread = false;
+ int32_t streamID = 0;
+
+ { // for lock
+ std::unique_lock lock(mStreamManagerLock);
+ Stream *newStream = nullptr;
+ bool fromAvailableQueue = false;
+ ALOGV("%s: mStreamManagerLock lock acquired", __func__);
+
+ sanityCheckQueue_l();
+ // find an available stream, prefer one that has matching sound id.
+ if (mAvailableStreams.size() > 0) {
+ for (auto stream : mAvailableStreams) {
+ if (stream->getSoundID() == soundID) {
+ newStream = stream;
+ ALOGV("%s: found soundID %d in available queue", __func__, soundID);
+ break;
+ }
+ }
+ if (newStream == nullptr) {
+ ALOGV("%s: found stream in available queue", __func__);
+ newStream = *mAvailableStreams.begin();
+ }
+ newStream->setStopTimeNs(systemTime());
+ fromAvailableQueue = true;
+ }
+
+ // also look in the streams restarting (if the paired stream doesn't have a pending play)
+ if (newStream == nullptr || newStream->getSoundID() != soundID) {
+ for (auto [unused , stream] : mRestartStreams) {
+ if (!stream->getPairStream()->hasSound()) {
+ if (stream->getSoundID() == soundID) {
+ ALOGV("%s: found soundID %d in restart queue", __func__, soundID);
+ newStream = stream;
+ fromAvailableQueue = false;
+ break;
+ } else if (newStream == nullptr) {
+ ALOGV("%s: found stream in restart queue", __func__);
+ newStream = stream;
+ }
+ }
+ }
+ }
+
+ // no available streams, look for one to steal from the active list
+ if (newStream == nullptr) {
+ for (auto stream : mActiveStreams) {
+ if (stream->getPriority() <= priority) {
+ if (newStream == nullptr
+ || newStream->getPriority() > stream->getPriority()) {
+ newStream = stream;
+ ALOGV("%s: found stream in active queue", __func__);
+ }
+ }
+ }
+ if (newStream != nullptr) { // we need to mute as it is still playing.
+ (void)newStream->requestStop(newStream->getStreamID());
+ }
+ }
+
+ // none found, look for a stream that is restarting, evict one.
+ if (newStream == nullptr) {
+ for (auto [unused, stream] : mRestartStreams) {
+ if (stream->getPairPriority() <= priority) {
+ ALOGV("%s: evict stream from restart queue", __func__);
+ newStream = stream;
+ break;
+ }
+ }
+ }
+
+ // DO NOT LOOK into mProcessingStreams as those are held by the StreamManager threads.
+
+ if (newStream == nullptr) {
+ ALOGD("%s: unable to find stream, returning 0", __func__);
+ return 0; // unable to find available stream
+ }
+
+ Stream *pairStream = newStream->getPairStream();
+ streamID = getNextIdForStream(pairStream);
+ ALOGV("%s: newStream:%p pairStream:%p, streamID:%d",
+ __func__, newStream, pairStream, streamID);
+ pairStream->setPlay(
+ streamID, sound, soundID, leftVolume, rightVolume, priority, loop, rate);
+ if (fromAvailableQueue && kPlayOnCallingThread) {
+ removeFromQueues_l(newStream);
+ mProcessingStreams.emplace(newStream);
+ lock.unlock();
+ if (Stream* nextStream = newStream->playPairStream()) {
+ lock.lock();
+ ALOGV("%s: starting streamID:%d", __func__, nextStream->getStreamID());
+ addToActiveQueue_l(nextStream);
+ } else {
+ lock.lock();
+ mAvailableStreams.insert(newStream);
+ streamID = 0;
+ }
+ mProcessingStreams.erase(newStream);
+ } else {
+ launchThread = moveToRestartQueue_l(newStream) && needMoreThreads_l();
+ }
+ sanityCheckQueue_l();
+ ALOGV("%s: mStreamManagerLock released", __func__);
+ } // lock
+
+ if (launchThread) {
+ const int32_t id = mThreadPool->launch([this](int32_t id) { run(id); });
+ (void)id; // avoid clang warning -Wunused-variable -Wused-but-marked-unused
+ ALOGV_IF(id != 0, "%s: launched thread %d", __func__, id);
+ }
+ ALOGV("%s: returning %d", __func__, streamID);
+ return streamID;
+}
+
+void StreamManager::moveToRestartQueue(
+ Stream* stream, int32_t activeStreamIDToMatch)
+{
+ ALOGV("%s(stream(ID)=%d, activeStreamIDToMatch=%d)",
+ __func__, stream->getStreamID(), activeStreamIDToMatch);
+ bool restart;
+ {
+ std::lock_guard lock(mStreamManagerLock);
+ sanityCheckQueue_l();
+ if (mProcessingStreams.count(stream) > 0 ||
+ mProcessingStreams.count(stream->getPairStream()) > 0) {
+ ALOGD("%s: attempting to restart processing stream(%d)",
+ __func__, stream->getStreamID());
+ restart = false;
+ } else {
+ moveToRestartQueue_l(stream, activeStreamIDToMatch);
+ restart = needMoreThreads_l();
+ }
+ sanityCheckQueue_l();
+ }
+ if (restart) {
+ const int32_t id = mThreadPool->launch([this](int32_t id) { run(id); });
+ (void)id; // avoid clang warning -Wunused-variable -Wused-but-marked-unused
+ ALOGV_IF(id != 0, "%s: launched thread %d", __func__, id);
+ }
+}
+
+bool StreamManager::moveToRestartQueue_l(
+ Stream* stream, int32_t activeStreamIDToMatch)
+{
+ ALOGV("%s(stream(ID)=%d, activeStreamIDToMatch=%d)",
+ __func__, stream->getStreamID(), activeStreamIDToMatch);
+ if (activeStreamIDToMatch > 0 && stream->getStreamID() != activeStreamIDToMatch) {
+ return false;
+ }
+ const ssize_t found = removeFromQueues_l(stream, activeStreamIDToMatch);
+ if (found < 0) return false;
+
+ LOG_ALWAYS_FATAL_IF(found > 1, "stream on %zd > 1 stream lists", found);
+
+ addToRestartQueue_l(stream);
+ mStreamManagerCondition.notify_one();
+ return true;
+}
+
+ssize_t StreamManager::removeFromQueues_l(
+ Stream* stream, int32_t activeStreamIDToMatch) {
+ size_t found = 0;
+ for (auto it = mActiveStreams.begin(); it != mActiveStreams.end(); ++it) {
+ if (*it == stream) {
+ mActiveStreams.erase(it); // we erase the iterator and break (otherwise it not safe).
+ ++found;
+ break;
+ }
+ }
+ // activeStreamIDToMatch is nonzero indicates we proceed only if found.
+ if (found == 0 && activeStreamIDToMatch > 0) {
+ return -1; // special code: not present on active streams, ignore restart request
+ }
+
+ for (auto it = mRestartStreams.begin(); it != mRestartStreams.end(); ++it) {
+ if (it->second == stream) {
+ mRestartStreams.erase(it);
+ ++found;
+ break;
+ }
+ }
+ found += mAvailableStreams.erase(stream);
+
+ // streams on mProcessingStreams are undergoing processing by the StreamManager thread
+ // and do not participate in normal stream migration.
+ return found;
+}
+
+void StreamManager::addToRestartQueue_l(Stream *stream) {
+ mRestartStreams.emplace(stream->getStopTimeNs(), stream);
+}
+
+void StreamManager::addToActiveQueue_l(Stream *stream) {
+ if (kStealActiveStream_OldestFirst) {
+ mActiveStreams.push_back(stream); // oldest to newest
+ } else {
+ mActiveStreams.push_front(stream); // newest to oldest
+ }
+}
+
+void StreamManager::run(int32_t id)
+{
+ ALOGV("%s(%d) entering", __func__, id);
+ int64_t waitTimeNs = kWaitTimeBeforeCloseNs;
+ std::unique_lock lock(mStreamManagerLock);
+ while (!mQuit) {
+ if (mRestartStreams.empty()) { // on thread start, mRestartStreams can be non-empty.
+ mStreamManagerCondition.wait_for(
+ lock, std::chrono::duration<int64_t, std::nano>(waitTimeNs));
+ }
+ ALOGV("%s(%d) awake", __func__, id);
+
+ sanityCheckQueue_l();
+
+ if (mQuit || (mRestartStreams.empty() && waitTimeNs == kWaitTimeBeforeCloseNs)) {
+ break; // end the thread
+ }
+
+ waitTimeNs = kWaitTimeBeforeCloseNs;
+ while (!mQuit && !mRestartStreams.empty()) {
+ const nsecs_t nowNs = systemTime();
+ auto it = mRestartStreams.begin();
+ Stream* const stream = it->second;
+ const int64_t diffNs = stream->getStopTimeNs() - nowNs;
+ if (diffNs > 0) {
+ waitTimeNs = std::min(waitTimeNs, diffNs);
+ break;
+ }
+ mRestartStreams.erase(it);
+ mProcessingStreams.emplace(stream);
+ lock.unlock();
+ stream->stop();
+ ALOGV("%s(%d) stopping streamID:%d", __func__, id, stream->getStreamID());
+ if (Stream* nextStream = stream->playPairStream()) {
+ ALOGV("%s(%d) starting streamID:%d", __func__, id, nextStream->getStreamID());
+ lock.lock();
+ if (nextStream->getStopTimeNs() > 0) {
+ // the next stream was stopped before we can move it to the active queue.
+ ALOGV("%s(%d) stopping started streamID:%d",
+ __func__, id, nextStream->getStreamID());
+ moveToRestartQueue_l(nextStream);
+ } else {
+ addToActiveQueue_l(nextStream);
+ }
+ } else {
+ lock.lock();
+ mAvailableStreams.insert(stream);
+ }
+ mProcessingStreams.erase(stream);
+ sanityCheckQueue_l();
+ }
+ }
+ ALOGV("%s(%d) exiting", __func__, id);
+}
+
+void StreamManager::dump() const
+{
+ forEach([](const Stream *stream) { stream->dump(); });
+}
+
+void StreamManager::sanityCheckQueue_l() const
+{
+ // We want to preserve the invariant that each stream pair is exactly on one of the queues.
+ const size_t availableStreams = mAvailableStreams.size();
+ const size_t restartStreams = mRestartStreams.size();
+ const size_t activeStreams = mActiveStreams.size();
+ const size_t processingStreams = mProcessingStreams.size();
+ const size_t managedStreams = availableStreams + restartStreams + activeStreams
+ + processingStreams;
+ const size_t totalStreams = getStreamMapSize() >> 1;
+ LOG_ALWAYS_FATAL_IF(managedStreams != totalStreams,
+ "%s: mAvailableStreams:%zu + mRestartStreams:%zu + "
+ "mActiveStreams:%zu + mProcessingStreams:%zu = %zu != total streams %zu",
+ __func__, availableStreams, restartStreams, activeStreams, processingStreams,
+ managedStreams, totalStreams);
+ ALOGV("%s: mAvailableStreams:%zu + mRestartStreams:%zu + "
+ "mActiveStreams:%zu + mProcessingStreams:%zu = %zu (total streams: %zu)",
+ __func__, availableStreams, restartStreams, activeStreams, processingStreams,
+ managedStreams, totalStreams);
+}
+
+} // namespace android::soundpool