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Diffstat (limited to 'libs/input/PointerControllerContext.cpp')
-rw-r--r-- | libs/input/PointerControllerContext.cpp | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/libs/input/PointerControllerContext.cpp b/libs/input/PointerControllerContext.cpp new file mode 100644 index 000000000000..2d7e22b01112 --- /dev/null +++ b/libs/input/PointerControllerContext.cpp @@ -0,0 +1,179 @@ +/* + * Copyright (C) 2020 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "PointerControllerContext.h" +#include "PointerController.h" + +namespace { +// Time to wait before starting the fade when the pointer is inactive. +const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL = 15 * 1000 * 1000000LL; // 15 seconds +const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_SHORT = 3 * 1000 * 1000000LL; // 3 seconds + +// The number of events to be read at once for DisplayEventReceiver. +const int EVENT_BUFFER_SIZE = 100; +} // namespace + +namespace android { + +// --- PointerControllerContext --- + +PointerControllerContext::PointerControllerContext( + const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper, + const sp<SpriteController>& spriteController, PointerController& controller) + : mPolicy(policy), + mLooper(looper), + mSpriteController(spriteController), + mHandler(new MessageHandler()), + mCallback(new LooperCallback()), + mController(controller) { + std::scoped_lock lock(mLock); + mLocked.inactivityTimeout = InactivityTimeout::NORMAL; + mLocked.animationPending = false; +} + +PointerControllerContext::~PointerControllerContext() { + mLooper->removeMessages(mHandler); +} + +void PointerControllerContext::setInactivityTimeout(InactivityTimeout inactivityTimeout) { + std::scoped_lock lock(mLock); + + if (mLocked.inactivityTimeout != inactivityTimeout) { + mLocked.inactivityTimeout = inactivityTimeout; + resetInactivityTimeoutLocked(); + } +} + +void PointerControllerContext::startAnimation() { + std::scoped_lock lock(mLock); + if (!mLocked.animationPending) { + mLocked.animationPending = true; + mLocked.animationTime = systemTime(SYSTEM_TIME_MONOTONIC); + mDisplayEventReceiver.requestNextVsync(); + } +} + +void PointerControllerContext::resetInactivityTimeout() { + std::scoped_lock lock(mLock); + resetInactivityTimeoutLocked(); +} + +void PointerControllerContext::resetInactivityTimeoutLocked() REQUIRES(mLock) { + mLooper->removeMessages(mHandler, MessageHandler::MSG_INACTIVITY_TIMEOUT); + + nsecs_t timeout = mLocked.inactivityTimeout == InactivityTimeout::SHORT + ? INACTIVITY_TIMEOUT_DELAY_TIME_SHORT + : INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL; + mLooper->sendMessageDelayed(timeout, mHandler, MessageHandler::MSG_INACTIVITY_TIMEOUT); +} + +void PointerControllerContext::removeInactivityTimeout() { + std::scoped_lock lock(mLock); + mLooper->removeMessages(mHandler, MessageHandler::MSG_INACTIVITY_TIMEOUT); +} + +void PointerControllerContext::setAnimationPending(bool animationPending) { + std::scoped_lock lock(mLock); + mLocked.animationPending = animationPending; +} + +nsecs_t PointerControllerContext::getAnimationTime() { + std::scoped_lock lock(mLock); + return mLocked.animationTime; +} + +void PointerControllerContext::setHandlerController(std::shared_ptr<PointerController> controller) { + mHandler->pointerController = controller; +} + +void PointerControllerContext::setCallbackController( + std::shared_ptr<PointerController> controller) { + mCallback->pointerController = controller; +} + +sp<PointerControllerPolicyInterface> PointerControllerContext::getPolicy() { + return mPolicy; +} + +sp<SpriteController> PointerControllerContext::getSpriteController() { + return mSpriteController; +} + +void PointerControllerContext::initializeDisplayEventReceiver() { + if (mDisplayEventReceiver.initCheck() == NO_ERROR) { + mLooper->addFd(mDisplayEventReceiver.getFd(), Looper::POLL_CALLBACK, Looper::EVENT_INPUT, + mCallback, nullptr); + } else { + ALOGE("Failed to initialize DisplayEventReceiver."); + } +} + +void PointerControllerContext::handleDisplayEvents() { + bool gotVsync = false; + ssize_t n; + nsecs_t timestamp; + DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE]; + while ((n = mDisplayEventReceiver.getEvents(buf, EVENT_BUFFER_SIZE)) > 0) { + for (size_t i = 0; i < static_cast<size_t>(n); ++i) { + if (buf[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) { + timestamp = buf[i].header.timestamp; + gotVsync = true; + } + } + } + if (gotVsync) { + mController.doAnimate(timestamp); + } +} + +void PointerControllerContext::MessageHandler::handleMessage(const Message& message) { + std::shared_ptr<PointerController> controller = pointerController.lock(); + + if (controller == nullptr) { + ALOGE("PointerController instance was released before processing message: what=%d", + message.what); + return; + } + switch (message.what) { + case MSG_INACTIVITY_TIMEOUT: + controller->doInactivityTimeout(); + break; + } +} + +int PointerControllerContext::LooperCallback::handleEvent(int /* fd */, int events, + void* /* data */) { + std::shared_ptr<PointerController> controller = pointerController.lock(); + if (controller == nullptr) { + ALOGW("PointerController instance was released with pending callbacks. events=0x%x", + events); + return 0; // Remove the callback, the PointerController is gone anyways + } + if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) { + ALOGE("Display event receiver pipe was closed or an error occurred. events=0x%x", events); + return 0; // remove the callback + } + + if (!(events & Looper::EVENT_INPUT)) { + ALOGW("Received spurious callback for unhandled poll event. events=0x%x", events); + return 1; // keep the callback + } + + controller->mContext.handleDisplayEvents(); + return 1; // keep the callback +} + +} // namespace android |