diff options
Diffstat (limited to 'libs/hwui/tests/unit/RenderNodeDrawableTests.cpp')
-rw-r--r-- | libs/hwui/tests/unit/RenderNodeDrawableTests.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp b/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp index e207da3ddfb6..7aa6be8722cf 100644 --- a/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp +++ b/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp @@ -108,27 +108,27 @@ protected: TEST(RenderNodeDrawable, zReorder) { auto parent = TestUtils::createSkiaNode(0, 0, 100, 100, [](RenderProperties& props, SkiaRecordingCanvas& canvas) { - canvas.insertReorderBarrier(true); - canvas.insertReorderBarrier(false); + canvas.enableZ(true); + canvas.enableZ(false); drawOrderedNode(&canvas, 0, 10.0f); // in reorder=false at this point, so played inorder drawOrderedRect(&canvas, 1); - canvas.insertReorderBarrier(true); + canvas.enableZ(true); drawOrderedNode(&canvas, 6, 2.0f); drawOrderedRect(&canvas, 3); drawOrderedNode(&canvas, 4, 0.0f); drawOrderedRect(&canvas, 5); drawOrderedNode(&canvas, 2, -2.0f); drawOrderedNode(&canvas, 7, 2.0f); - canvas.insertReorderBarrier(false); + canvas.enableZ(false); drawOrderedRect(&canvas, 8); drawOrderedNode(&canvas, 9, -10.0f); // in reorder=false at this point, so played inorder - canvas.insertReorderBarrier(true); // reorder a node ahead of drawrect op + canvas.enableZ(true); // reorder a node ahead of drawrect op drawOrderedRect(&canvas, 11); drawOrderedNode(&canvas, 10, -1.0f); - canvas.insertReorderBarrier(false); - canvas.insertReorderBarrier(true); // test with two empty reorder sections - canvas.insertReorderBarrier(true); - canvas.insertReorderBarrier(false); + canvas.enableZ(false); + canvas.enableZ(true); // test with two empty reorder sections + canvas.enableZ(true); + canvas.enableZ(false); drawOrderedRect(&canvas, 12); }); @@ -1142,7 +1142,7 @@ TEST(ReorderBarrierDrawable, testShadowMatrix) { 0, 0, CANVAS_WIDTH, CANVAS_HEIGHT, [](RenderProperties& props, SkiaRecordingCanvas& canvas) { canvas.translate(TRANSLATE_X, TRANSLATE_Y); - canvas.insertReorderBarrier(true); + canvas.enableZ(true); auto node = TestUtils::createSkiaNode( CASTER_X, CASTER_Y, CASTER_X + CASTER_WIDTH, CASTER_Y + CASTER_HEIGHT, @@ -1152,7 +1152,7 @@ TEST(ReorderBarrierDrawable, testShadowMatrix) { props.mutableOutline().setShouldClip(true); }); canvas.drawRenderNode(node.get()); - canvas.insertReorderBarrier(false); + canvas.enableZ(false); }); // create a canvas not backed by any device/pixels, but with dimensions to avoid quick rejection |